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That's technically possible today, if you are good with custom spawned objects. More specifically, you spawn a door that's made of these blocks. And yes, even the size/spaces of doors can be customized.
It won't corrupt your save to remove this. Only existing holoblocks in the world turn to dirt, and ones in your inventory become perfectly generic items.
You might try unsub and resub. And try restarting Steam.
Also if you just want to spawn them (if it still won't show up)
/admin
/spawnitem hb_holoblockmaterial 1000
/admin
Since I can't get the HoloBlocks,™ is it safe to uninstall this mod without corrupting my save file/universe? Because that happened to me before with another mod that added furniture.
i havent got the time and im having problems so tomorrow
"closedMaterialSpaces" : [
[ [0, 0], "hb_holoblock" ],
[ [0, 1], "hb_holoblock" ],
[ [0, 2], "hb_holoblock" ],
[ [0, 3], "hb_holoblock" ],
[ [0, 4], "hb_holoblock" ],
[ [1, 0], "hb_holoblock" ],
[ [1, 1], "hb_holoblock" ],
[ [1, 2], "hb_holoblock" ],
[ [1, 3], "hb_holoblock" ],
[ [1, 4], "hb_holoblock" ]
],
Although I could have the [x, y] offsets wrong because I didn't test doing that and haven't messed around with it in a while. You can play around with that as needed. And if the "door" was meant to be a different size that 2x5, you'd just use more or less material spaces as needed.
If you wanted it to ONLY work with wire nodes and not open via player interaction, then you'd also add
"interactive" : false,
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1102394541
>HoloPlatforms
I have a version of those already - although your version will probably be different. Mine appear when the player gets near, and disappear (including the collision) otherwise.
There is something also like that in vanilla though. But very basic and not a proper platform. Wait you're probably talking about .material files instead of objects. So that's pretty different and should be cool.
Hologram secret doors? A glowing hologram isn't so secret. That stands out quite a bit.
There is already a secret door type in game (wire station) and I made other versions of that concept as part of a mod - but I don't understand your request.
@Link11
IT could technically be done as a door. Doors support "closedMaterialSpaces" and even "openMaterialSpaces" parameters. That is a set of relative space and any valid tile/platform/rail/metamaterial. For example
"closedMaterialSpaces" : [
[ [ 0, 0 ], "brick" ],
[ [ 1, 0 ], "brick" ],
[ [ 2, 0 ], "brick" ],
[ [ 3, 0 ], "brick" ],
[ [ 4, 0 ], "brick" ]
],
Thus you could make a door out of this
but this reminds me of
AND IN THE END IT DOESNT EVEN MATTER
Cause i play in vannila server and dont want to crash.
good work on this.