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Sadly it disables achievements. Even though it is a very minor change it does change a gameplay file which disables achievements. Some good news though is that in Beta Patch 2.3.2 they reduced the amount of systems the AI can jump from 5 down to 2. The whole AI expanding through forced open-borders after a war will still be a problem but it may be good enough to not want this mod.
Wow thanks, I knew about the other file thing but I made a dumb mistake when I forgot about putting the NAI = {} part. I'll update this immediately thank you.
Your mod just need to put
--
NAI = {
MAX_EXPANSION_DISTANCE = 1 # Max number of jumps away AI will build starbases
MAX_EXPANSION_DISTANCE_SUBJECT = 1 # Max number of jumps away AI subjects will build starbases
}
--
these two lines in your define file, and need to use other file name such as naisj_defines.txt
or you will have a lot of conflict with other mods.
Not in this fix. And I don't think one could disable it outright. Although it is possible to make the cost of expanding into a non-adjacent system cost more than the influence cap.