XCOM 2
Raider Faction: SCP Foundation Operatives (Not compatible with Resistance Firearms) [Discontinued Read Description]
41 Comments
spike 8 Mar, 2020 @ 1:24pm 
Ah, ookie-dokie
Puma_The_Great  [author] 8 Mar, 2020 @ 1:20pm 
Yeah I dived into the files of Mocx and Found that the Memetic Skin pcs came from there.
spike 8 Mar, 2020 @ 1:17pm 
@Puma_The_Great fuck I didn't realize this was the discontinued one lel. According to the desc it allows your troop to reconceal if he is in full cover. I'm on mobile rn so I didn't pay much attention to mod title, srry.
Puma_The_Great  [author] 8 Mar, 2020 @ 1:00pm 
@Spike, Certainly not from this mod, as it's an uncontinued variant of my scp raider faction mod.
That's the new one I just overhauled: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1774066942
I also don't remember making Memetic Skin PCS. It might be something someone other did that had name that sounded SCP-ish. On the other hand addidng secrets to my mods is a passion of mine for sure, and expect more.
spike 8 Mar, 2020 @ 12:50pm 
Jesus Christ man, your like the gift that keeps on giving! Been pumping out some PCS's using MOCX, and imagine my shock when I make a "Memetic Skin" PCS! There's so much cool little stuff in your mods. Are there any other lil' secrets?
neIVIesis 10 Dec, 2019 @ 7:56am 
It seems this mod ads a few uniform options to the inventory. Is there a way to disable it via ini?
Puma_The_Great  [author] 14 Oct, 2019 @ 5:57am 
@EvilDastard, Ty, I've corrected it now
EvilPolygons 13 Oct, 2019 @ 10:10pm 
Typo in XcomGameCore.ini. The 2nd loot table entry is missing its closing parenthesis.
Puma_The_Great  [author] 30 Aug, 2019 @ 7:35am 
You surely will survive 1-2 more hits from them, and their health is doubled as it was meant to be. So that's a yes, although i am not sure if it is 100% balanced.
igorpc 29 Aug, 2019 @ 9:40am 
Is it a good idea to play with Beta strikes and this mod?
Puma_The_Great  [author] 26 Aug, 2019 @ 2:32am 
I think that in game options there should be a slider, that defines how often will the game use cosmetics from said mod. The slider is either named Its workshop name, or FoundationOperatives. You might need to install mod config menu though. If the slider ain't there, then I'm sorry, but i think it should be there
Meiyo 22 Aug, 2019 @ 7:12pm 
Is there a way to use this an not have my soldiers gain the SCP uniforms? When ever I make the upgrade towards the plated armor, some of my soldiers will have the SCP uniform, and there isn't any sort of option that allows the ability to remove the set.
Video Games Exist 3 Jul, 2019 @ 4:42pm 
I frikken love raider faction mods thank you so much
Puma_The_Great  [author] 1 Jul, 2019 @ 12:27am 
@The Emperor of Mankind, I am glad I managed to make a mod that fits your headcannon ;)
Manic Mercenary 30 Jun, 2019 @ 11:08pm 
Also Awesome mod Puma...You did awesome once again
Manic Mercenary 30 Jun, 2019 @ 11:07pm 
well..You got to remember. The Scp foundation isnt good...Its not evil but its not good either. Its search teams and MTFs are known to kill Non combantants during their recovery Missions. They Want to protect humanity but they want to keep humanity out of the unknown. Xcom would know too much in this universe and would have to be destroyed after the aliens are beaten back even if they did decide to help them
Puma_The_Great  [author] 24 Jun, 2019 @ 1:14am 
I could, but I don't know how to do that. I need to look at the way some other modders did it.
p6kocka 23 Jun, 2019 @ 9:33pm 
Thank you for this mod. One question. Is it theoreticaly possible to make a faction mod based on sitrep which would assist Xcom? Not fight them.
Obdulio 18 Jun, 2019 @ 10:24am 
Maybe not work directly with XCOM but perhaps provide assistance when it benefits them, thus they'd be a lucky sitrep where you've got backup from a fairly powerful Mobile Taske Force squad. I don't think they would go out of their way to get into a fight with XCOM.
Puma_The_Great  [author] 18 Jun, 2019 @ 10:05am 
Announcement. I can't find the way to make this mod work with resistance firearms. I am going to Label this one WIthout Resistance Firearms, and create another labeled Resistance firearms compatible.
lil rat 18 Jun, 2019 @ 5:01am 
Meh, you never know. If the SCP Foundation didn't want to work with many factions that exist in it's "franchise," especially former factions from the United Nations, there's a good chance they wouldn't wanna work with XCOM either.
Obdulio 17 Jun, 2019 @ 11:11pm 
I agree with "The Blackout" it should be the Chaos Insurgency, I don't think the SCP Foundation would be against X-COM, If anything they could be a sitrep as mysterious allies while the Chaos Insurgency serves as the enemy faction.
Flamingcheesepie 17 Jun, 2019 @ 5:12pm 
Noice! Thanks!
Puma_The_Great  [author] 17 Jun, 2019 @ 4:54pm 
Now everything is contained within. Except for Capnbub's accesories, becouse literally everyone has it. No exceptions. If you don't have it, then you are at least Level. 3 reality bender, and nearby mtf unit is on its way to your current location.
Flamingcheesepie 16 Jun, 2019 @ 11:36am 
Thanks. Good luck!
Puma_The_Great  [author] 16 Jun, 2019 @ 11:21am 
@FlamingCheesepie, Once I'll rewrite the mod, I'll do my best to contain everything It uses in itself.
Flamingcheesepie 16 Jun, 2019 @ 7:04am 
Also, you think there'll be a chance of not needing unrestricted customization? I think there're a bunch of mods that conflict with it.
Flamingcheesepie 16 Jun, 2019 @ 7:03am 
I'm super interested in this mod, but like others have said it's not very self contained. Downloading all of the Resistance Firearms pack is a lot, and it's keeping me off of the mod. Could you ask E3245 if you could use however many weapons you need (as in download and add them to this mod directly? Of course crediting him still)
zistix1 16 Jun, 2019 @ 5:26am 
You can give the MTF rookies and troopers the long war 2 SMG give the MTF support a TLE LMG and give the MTF leader any kind of assault rifle
mystermask 15 Jun, 2019 @ 10:59pm 
More raider faction ? I'm in !
Californiadreaming 15 Jun, 2019 @ 9:29pm 
I agree w/ Compo about weapons. I'd love to use this, but I have zero desire to have all the clutter of Resistance Firearms. Maybe Advent weapons, one of the Modern warfare packs, spart kit-bashes, ANYTHING smaller than this.
Hazel Horse 15 Jun, 2019 @ 7:40pm 
I'm torn, given that I've been playing as MFT groups...
Compo The Smoggie 15 Jun, 2019 @ 4:51am 
@Puma_The_Great

Great news to hear matey! ;)
Arkhangel 15 Jun, 2019 @ 2:06am 
@Vulpes: i just deal with it. Reduce Armory Clutter utterly fucks with the game and makes stuff completely disappear.
Puma_The_Great  [author] 15 Jun, 2019 @ 2:05am 
@Arkhangel Task force samsara coming soon. Maybe even to the same mod if i make it work correctly. I am surprised other people also thought that would be fun.
Puma_The_Great  [author] 15 Jun, 2019 @ 2:03am 
@compo the smoggie, I am actively working on that :)
Compo The Smoggie 15 Jun, 2019 @ 1:46am 
@Puma_The_Great

Can this be updated in the future so it doesn't need the Resistance Firearms mod to run please?

Tried them mods out and subsequently unsubscribed as Vulpes has pointed out, sometimes it's a 'pain in the ass' setting up your squad when they all default and ditch the weapons you gave them for Resistance Firearms mod weapons or you're setting up a new loadout and it's like where the bloody hell is that upgraded weapon I made in this weapon list.

Perhaps giving them plasma tier conventional weaponry might give the soldiers more a look and feel of using weapons from the Resistance Firearms mod without the need to subscribe to it.

However, if it's just an .ini file tweak I have to make, fire away, I'll implement it myself.
Abdulla Babulla 15 Jun, 2019 @ 12:47am 
@Arkhangel I would, too, but I can't deal with how many weapons the Resistance Firearms introduces. I have to sift through so much stuff when I just want to get an Arc Thrower. If only you could choose weapon skins instead of having separate entities for all of them... how do you deal with that?
Arkhangel 14 Jun, 2019 @ 10:36pm 
Taskforce Samsara when? XD

@Avalon: hilariously enough, I already use 'em all.
Avalon 14 Jun, 2019 @ 8:08pm 
I like faction mod, but this mod needs too many Customization packs...
Nekavandre 14 Jun, 2019 @ 7:26pm 
This is rad! Thank you! 1. I'm a huge SCP fan and XCOM especially 2 with WotC really is a fitting setting in my opinion for an alternate reality headcanon where aliens invaded, earth was taken over, SCP's were captured by Aliens and spliced to make the current gen of Aliens, and the SCP Foundation is trying to hold on the best they can. Unfortunatly though they oppose XCOM as they are opposed to how XCOM operates and intrudes on SCP related things. 2. They look fucking cool and accurate to how I imagine them to be based on some of the games, live action fan films, and illustrated reads. Also alternate headcanon you could XCOM the original XCOM and they are are a splinter faction.