Arma 3
DynamicCamo v1.5 example scenario.
7 Comments
Bunc  [author] 31 Mar, 2022 @ 6:19am 
Karlomagno - Im not sure this can be implemented as it is in the campaigns because its a script that woudl normally go in your mission folder. To work for a campaign it would need to be wrapped up as a Mod addon and I haven't got round to that - sorry. At this point its really designed for missions or scenarios you create yourself so that yo can drop the script into the mission folder.
Karlomagno 24 Mar, 2022 @ 8:59am 
how can i implement this on the main campaign? can you make a installation video or something please
Bunc  [author] 21 Mar, 2022 @ 4:12pm 
Q - Yes that would be fine. You are free to use the script but I would ask you that you reference back to the forum post for the script as any updates I do will be either put or linked there. Turning into a mod would be a great step - one I'm not going to get round to.

Too Many Ch - The script is in this demo. You will find the script there. I had it also on the forum page for the script but took it out. I can also put it there again if that is helpful.

Note - the script isn't dead. I have some improvements in mind.
Xhilo 7 Feb, 2022 @ 12:28pm 
Do you have a download for the script? We cant find it anywhere
Q 24 Jan, 2022 @ 11:02pm 
Hi Bunc, I have added a few features to your great script and would like to make a mod version of it. Would it be ok for you if I Publish that on the workshop with reference to your script? I feel this should be a mod available with CBA Parameters.
Bunc  [author] 5 Sep, 2019 @ 11:44am 
I would hope eventually to make this into a mod as well as script version but it will be a little while yet. If you want the script version and to see some discussion on the development of this then you might want to have a look on the bohemia forums editing pages. Just search there for DynamicCamo script.
El Berl 3 Sep, 2019 @ 2:42pm 
Very interesting concept. Will there be a standalone mod-type implementation down the road?