DEADBOLT

DEADBOLT

Glass Over
3 Comments
mr chair 9 Feb, 2022 @ 1:34pm 
This is literally unfunniest piece of crap I've ever experienced in this game. You know, the idea is pretty cool, right? Like constant moving. I like it. But how you made the level itself! This is just ridiculous. The ending is literally glorious. You need to do perfect aim unless you're just UNABLE to kill all of the enemies before they shoot you. I also loved Maidens on the roofs, who just shoot you before you can understand where they are or how are you even supposed to kill them, because they are in cover lmao. How the hell did that get into the map highlight, I just don't understand
Tahazzar  [author] 2 Jul, 2019 @ 12:13pm 
I can imagine killing yourself with the grenade launcher being rage-inducing.

It's a bit rough on the edges I would say yeah. These type of "gun and run" levels haven't been explored at all really afaik even though the game engine does enable such. It's certainly difficult, which in part is to enforce the concept itself to keep you on the move (technically a simple timer might do the same job), but it might have been better to run out of the gates with the concept with a more "tender" level given the official campaign certainly doesn't enforce this kind of play so I think most will be unaccustomed to it. For example, pushing forward even when the enemies are taking cover and throwing out "blind shots" are actions here that are generally recommended to be done - which are very much contrary to the tactics the "usual" levels encourage.

I was rather surprised that this got the MOTW status honestly.
Wrench In The Plan 1 Jul, 2019 @ 12:42pm 
I found this level much easier to despise than to complete. Corpses blocking my shots, getting spotted by the hanging vampires, occasionally messing up and missing enough times to put myself in an unwinnable situation, having to spend a shell on the dog...

The concept of having to run and shoot is fun, for a bit, but I still haven't beaten this level. The closest I got was picking up the Auto Grenade Launcher - I tried to fire a parting shot at the Nightcrawlers, but it turns out I was standing in front of a swinging door...

I haven't yet been able to replicate that amount of progress yet - mainly because I have trouble taking down the Grunts and Maidens later on.