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basically, I have little to no coding experience and most coding within this mod are from other peoples generosity, something hard to find that comes with a price tag.
And no, FU is bruh too for those needs too as if you want only bunch of stuff to make automatic factories you will get like thousands of other unnecesary stuff some of them you never wanted.
i only realized later that my comment can look snide and condescending if you ascribe emotions to text, that was not my intent.
i will strive to be more robotic in the future.
You seem to be under the impression that draLUSAD is supposed to do what you want him to do, let alone on your timetable. You are mistaken.
He'll edit the description if and only if he wants to.
If he wants to at all, he'll do it when he wants to.
Your expectations and impatience are irrelevant.
And if that isn't acceptable to you, I'm sure he'll give you a full refund for what you paid for this mod (aka nothing).
you seem to be assuming that everyone who is here, is here because they were here in the past...and did not tell us what the mod does.
looks like it adds machines and junk...but you really ought to explain the mod in the description.
Will see if it is something to add for me as it finishes up, since i allready highmod my game and a pipenetwork tends (atleast in the past) to lag the game even more :/
still, cool idea to keep going.
Or conveyors?
Will it be a 2D Factorio?
Also, Is there really a use for this mod? Starbound doesn't have a lot of "components", Its just ore > ingots > product. Unless you were to revamp the whole crafting system to revolve around this mod, which would be staggering, of course.
such non-standard plants... it forced me to write a generic seed identifier for Gardenbots
thanks :D