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Thanks for pointing it out….
I’ll check it ou
I really need some help to maintain this
http://i.imgur.com/akfzeat.jpg
http://i.imgur.com/nm1dOwZ.jpg
http://i.imgur.com/mXycl1M.jpg
http://i.imgur.com/850qDEP.jpg
http://i.imgur.com/o32RVZX.jpg
http://i.imgur.com/EMJquOd.jpg
http://i.imgur.com/BMlWdDv.jpg
http://i.imgur.com/1ZUz88b.jpg
http://i.imgur.com/vHXoVYc.jpg
http://i.imgur.com/CE76LVH.jpg
Into the Cosmos:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2205234837
Realm of kings:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2272515178
Any chances of uploading the new into the cosmos expansion ?
https://www.boardgamegeek.com/filepage/121186/040920-updated-marvel-legendary-play-mats-heroes-v
I'm quite new to Tabletop Simulator, so not sure how importing the save file will work for others. I've been mostly having issues properly adjusting and setting player count.
I'd also love to see scripts to limit piles of heroes, villains, bystanders, and sidekicks, by expansion, so we could tick off what sets to include. That would be especially useful for the leagues on boardgamegeek.
yeah great content...
I must say I have 0 merit on this I took tue custom content from other modules to add it for player who like extendend legendary
great wrok on the cards
and thanks a lot
I'm new to TTS but experience with software development
The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!
Improved that :(
Also what about the victory pile? I am not seeing any designated space for a players victory pile. Am I supposed to control the victory pile manually? If so where do I do that so that the cards aren't discarded when I end my turn?
Do you have a FAQ posted somewhere? I have been searching but cannot find anything! I have a handful of simple questions I am not figuring out on my own. If there was a gameplay video or a FAQ I bet it would answer all my questions.
you can slso disable the shuffle do a manual setup...