Shadowrun Returns

Shadowrun Returns

The Wageslave
19 Comments
🔥💚☲ 10 Apr, 2021 @ 7:16am 
Able to complete 90% of the module in 2021. Matrix runs have a scripting error where no enemies attack after the first gate. Dating is more karma efficient than completing missions and seems to have only one NPC attached to the system - a rich elf woman who works as the receptionist to your hotel residence. Maps have very long load times and a lot of wasted space. The final mission can't be run - trying to enter the map gets you stuck in an infinite conversation loop. Additionally, it's filled with what some would call grammar errors, but they are so consistent that it has its own internal linguistic logic, which technically makes it an idiosyncratic writing style and not errors. Generally fun with some good ideas, but the ideas generally also lack follow-through. A buffet module.
IraenShift 16 Jan, 2014 @ 7:46pm 
Peculiar quirk of the intro scene/level. I got my character "killed" and ended with an NPC with a comment block over her head as the player... I'd advise trying to fix that or giving one or more of the strike team a doc wagon basic trauma kit to allow you to get out of it at least once.

It's a little unclear what's supposed to happen initially and which direction you're supposed to go. Going by the logic of the main SR campaign (the ones that comes with the game), would lead you to (as I did) head in the direction of the enemy (the notion of having to fight your way out). I assume you are supposed to be in/take charge of the runner team? If not, there'd be no point to the scene.
IraenShift 16 Jan, 2014 @ 7:14pm 
It appears that the dependency named above is mispelled. Instead of "Resuable..." it should be "Reusable...". That's important because searching for it without the necessary correction obviously turns up nothing and it doesn't seem to get it by itself when you subscribe to this. Game appears to hang/do nothing without the dependency.
a.teymouri 5 Nov, 2013 @ 1:51pm 
great great mod thus far.... 2 thumbs up :) Thx for sharing.
Mike Yeah 3 Nov, 2013 @ 6:22pm 
Yeah, I can't do much right now due to bugs and stuff as the rest had said. Will wait until you correct this then.
metabaronX4  [author] 3 Nov, 2013 @ 11:56am 
I've been very busy and need to get back in the swing of things.
Barbarian 3 Nov, 2013 @ 6:46am 
Currently extraordinarily buggy. In the third mission (the 3-floor corporate building) I had all of the following happen:

1) Attack of the Clones! all of my party members were doubled

2) Everybody is a spooky ghost! Walls did not block movement or line of sight

3) Screw the medkit, take the whole shelf! Picking up items on shelves remove the shelf object from the map

4) We were never really on your side anyway! During the second floor combat, the guards shot the scientists dead.

5) We don't want no trouble mister! Third floor combat didn't trigger, resulting in an awkward staring contest with the guards I couldn't shoot

6) I'm tripping balls and have no idea how I got here! Naked black man standing in the middle of the third floor

7) What were we here to do again? I couldn't pick up the simsense chip off the shelf.

It was at that point I decided to remove this UGC.
joshdisch 1 Nov, 2013 @ 12:52am 
Loving it so far but can't enter Hotspot or the Shark Tank - I click the entrance icon but nothing happens. Is this a bug or are these areas not finished yet?
Mike Yeah 31 Oct, 2013 @ 4:26pm 
Good job!! Let us know when you got an ending for it!!
Mizaroth 24 Oct, 2013 @ 3:35pm 
any more content coming for this metabaron? great stuff, and id love more! =)
metabaronX4  [author] 27 Sep, 2013 @ 10:16pm 
Bug fixes put in place. v1.4
manne6 21 Sep, 2013 @ 5:53pm 
cant leave the subway too killes this cop also two times and the jeweler with his bodyguard followed me over the whole map was not able to talk to him .
manne6 21 Sep, 2013 @ 2:17pm 
hi all got the same hiring problen at the mitsuhama run like bill king need help good stuff so far thx metabaronx4
Mizaroth 15 Sep, 2013 @ 11:12pm 
had to fight the hitman from sabre a second time on my way back from the bus depot - dont know if that's supposed to happen or not. when i talked to my johnson back at the bullet to get a contact he started up the initial conversation from when i first met you and wants me to clean the streets to prove myself... weird, and there are no gangers to kill. hope these observations help!
Mizaroth 15 Sep, 2013 @ 3:43am 
hm.. i also got trapped in the subway.. couldnt talk to the vendor, and when i clicked on the icon to leave i was transported right back into the subway... couldnt leave.
Mizaroth 15 Sep, 2013 @ 2:53am 
wow.. loving this mod... but im having the same hiring problem at 'more involved' that bill_king is having
metabaronX4  [author] 14 Sep, 2013 @ 3:24pm 
It's been such a long time since workshop's been having problems. I wanted to post a more significant chunk of my project. Thanks for your feedback.
bill_king 14 Sep, 2013 @ 3:07am 
When I try the Mitsuhama "more involved run" I can't get past the hiring screen. I only have one perm runner but I can only hire two and it says hiring req not fulfilled. I've tried every combo so it doesn't appear to be a specific archetype needed.
Also, the educated perk allows you to help the biker for unlimited +1 Karma. Nice, but i didn't think this was your intent.
Really nice work on the UGC, thanks for the effort.
metabaronX4  [author] 12 Sep, 2013 @ 8:00pm 
You need the resuable puyallup map 1.3 for this mod to work.