RimWorld

RimWorld

Wing's Faster Apparel
35 Comments
winggar  [author] 31 Jul @ 1:05pm 
@MommasTaco I don't know why it wouldn't, but I haven't tested it myself. Feel free to try it and let me know.
MommasTaco 26 Jul @ 5:03am 
does this work with the new outfit stands?
winggar  [author] 14 Mar @ 7:12pm 
oh hey nice to see you! I appreciate the kind words :)
Zuko 11 Mar @ 8:15am 
Hey, im the guy that requested this years ago. I just wanted to say that I think it's super awesome that you made it for me back then and are still taking the time to update it. Thank you for your work. Take care! :)
winggar  [author] 2 Jan @ 3:30pm 
@ttv/xFlufyFox
Hey sorry for the wait: this should work with modded armors too, but no promises :)
FlufyFox 20 Dec, 2024 @ 7:36am 
hey thats really cool, do it will count for modded items too? like some mod armors ? Thanks
PsyberTrigger 9 Aug, 2024 @ 3:24pm 
You had me hooked once you used the word doff. *slow-clap standing ovation*
julitoole 20 Apr, 2024 @ 1:55am 
Respect for updating this +1
Holgast 11 Dec, 2022 @ 10:37pm 
+1 for 'doff'
winggar  [author] 5 Nov, 2022 @ 2:34pm 
All my mods have been updated to 1.4!

Also, this mod now changes the don/doff time of *all* clothing and armor, including those from other mods. The speedup factor can also now be changed in mod settings, but it is still defaulted to 3x.
Phollus 28 Oct, 2022 @ 1:12pm 
1.4? coming?
winggar  [author] 22 Oct, 2022 @ 5:46pm 
I suspect the mod will already work fine when loaded in 1.4, but I'll probably go do an official update anyways in the near future.
j.gladfly 22 Oct, 2022 @ 10:00am 
any chance of an update for 1.4?
winggar  [author] 22 Sep, 2021 @ 10:10am 
@miku567 yeah that explains it, I didn't take the time to write a responsible Royalty patch like I should've, so those errors will appear. Don't worry about it though, the mod will work as intended in your game; the errors won't cause any issues. Sorry about that!
miku567 21 Sep, 2021 @ 2:48pm 
@winggar I dont have Royalty installed
winggar  [author] 21 Sep, 2021 @ 2:28pm 
@miku567
Do you have the Royalty expansion installed?
miku567 21 Sep, 2021 @ 9:26am 
I get this error at main menu right after the game is done loading:
[Start of stack trace]
PatchOperationReplace(xpath=/Defs/ThingDef[@Name="ApparelArmorCataphractBase"]/statBases/EquipDelay): Failed to find a node with the given xpath
PatchOperationSequence: Error in the operation at position=11
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1780328624\1.3\Patches\FasterApparel_Patch.xml



full log: https://gist.github.com/01cf22e1ec819ee289766762bc628707
winggar  [author] 3 Jan, 2021 @ 7:17pm 
The first one. Basically, the loading bar when they're putting on stuff goes faster.
Zero 3 Jan, 2021 @ 2:44pm 
hey man! i wanted to ask if this mod simple just makes it so that my pawns puts the armor on faster, or it makes it so that if you chose a new outfit for your pawn, they will go right then and there to put the clothing on and not walk around for 20 mins . OR does this mod do a bit of both? I just wanted to make sure since i didnt understand what you meant by "don and doff"
Alfuken 1 Jan, 2021 @ 3:30am 
Yes, it still works, yet it's quite annoying to see it pop up each time. All in all, SNAFU - is not a good way to go.
winggar  [author] 31 Dec, 2020 @ 11:49am 
Does the error inhibit functionality at all? I think the mod should still work either way.
winggar  [author] 26 Dec, 2020 @ 9:30am 
Quite possibly. I'll try to look into it soon
Alfuken 26 Dec, 2020 @ 3:50am 
`[Faster Apparel] Patch operation Verse.PatchOperationSequence(count=12, lastFailedOperation=Verse.PatchOperationReplace(/Defs/ThingDef[@Name="ApparelArmorCataphractBase"]/statBases/EquipDelay)) failed`

I believe it's because the mod doesn't check if Royalty is present?
little andy 2 Sep, 2020 @ 4:54am 
nice
winggar  [author] 14 Aug, 2020 @ 7:57am 
All of my mods have been updated to 1.2!
little andy 26 Apr, 2020 @ 9:08am 
thank you!
pgames-food 19 Apr, 2020 @ 7:44pm 
many thanks :)
winggar  [author] 19 Apr, 2020 @ 3:21pm 
I've updated the mod to 1.1. I might add a Vanilla Armor Expanded patch at some point, but it isn't planned yet.
little andy 10 Apr, 2020 @ 3:31am 
1.1?
andluism 26 Sep, 2019 @ 7:13pm 
+1 for Vanilla Armour Expanded patch :)
Yucky_Yak 18 Aug, 2019 @ 4:30am 
This mod is one of the basic necessities i cant imagine my playthrough without

The only question is, can you please make a patch for Vanilla Armour Expanded?
winggar  [author] 1 Jul, 2019 @ 12:03pm 
I haven't played with combat extended, so I'm not sure. As long as CE doesn't remove the vanilla armor defs, it should work though. If CE adds any new armors, I could make a patch to decrease their equip times as well.
Agtus 1 Jul, 2019 @ 1:54am 
is this compatible with CE?
winggar  [author] 30 Jun, 2019 @ 7:03am 
Yeah, plate armor takes in-game HOURS to put on! It's crazy!
pgames-food 29 Jun, 2019 @ 3:16pm 
thanks, i once found an armour that took almost 1 minute to put on... (by then the battle was over) :)