Stellaris

Stellaris

AscRing Master of the Planet Addon
27 Comments
Rogueone 3 Apr, 2022 @ 12:09pm 
Update?
Cephalon Sithalo  [author] 24 Jul, 2021 @ 1:51pm 
Its not integrated into Masters of the Planet. Thats why the author of that mod still has the patch on its page. Not that not being intergrated is anything to be sad about.

This mod takes some from AscRings & MoP which is why they are required.
And this mod still works just in case anyone was wondering.
MechaShadowV2 13 Jun, 2020 @ 12:19am 
Which mod is it intagrated into? I'd like to try it.
SolidSpaceDisk 12 Apr, 2020 @ 7:48am 
This is integrated I think as OP removed this patch link from main mod
Corvus 1 Apr, 2020 @ 10:28am 
this is a great mod, is it working in the new update?
Cephalon Sithalo  [author] 21 Mar, 2020 @ 11:24pm 
I know thank you :LotusFlower:
centralknight2010 12 Sep, 2019 @ 12:42am 
It did that thing with the no energy food or minerals for my play through too it ruined my whole game I want to know if I can just not use this mod or if I have to unsubscribe from the whole collection?
NyMpHoBoNsAi 20 Jul, 2019 @ 6:13pm 
there seems to be a bug with this or the ascendancy ringworlds mod causing some worlds to spawn with no energy mineral or food districts and was wondering if you knew about it?
Dinobot386 18 Jul, 2019 @ 12:30am 
Any plans to make this compatible with Real Space?
EbolásGumikacsa 4 Jul, 2019 @ 8:20am 
Hey,

I managed to create all 6 planet types on ring world segments + the ecumenopolis, also on a ring world, but I never got the relic mentioned in the Master of the Planet mod. I used a mod to have a 12 segment ringworld as a starting system (I was for a rather op empire) and built the segments on that single ringworld. The mod was "Ringworld start (2.3+)" Could it be the cause of the issue?

Thanks you in advance!
Cephalon Sithalo  [author] 3 Jul, 2019 @ 7:36pm 
For the vanilla districts, thats supposed to happen. Because the only way to prevent them from shwoing up would be to overwrite their file. I didnt mind (well I did) overwriting the Urban and Ringworld district files but the other major districts seemed like it would be best I didnt actually touch.

But since I dont touch them they show up on all worlds that are habitable which means you would be able to see them anyway its just you would just also have access to them.
And for someone who is playing who cannot see the vanilla districts due to lack of the ui mod for more than 4 districts, the ai would still have access to those districts (thus the super modifier)

I didnt want to overwrite every single vanilla district file. I dont want to overwrite any at all but Paradox mostly left no choice :LotusFlower:
Cephalon Sithalo  [author] 3 Jul, 2019 @ 7:36pm 
For the mineral purification issue, the building requirements are not something effected by ringworlds or their districts. Its a building and so it would be another mod that also overwrites the vanilla mineral plant or the vanilla building file. And from what I know of load order it has to be something that is higher up on the Stelly launcher than this one.

Hydra 3 Jul, 2019 @ 6:22pm 
The problem is the normal planet districts underneath the generator world segments and the only mods i have that effect ring world or ring world districts is ascendancy ringworld main this one and the one for planet diversity
Cephalon Sithalo  [author] 3 Jul, 2019 @ 5:11pm 
And the mineral purification appears to likely be a mod conflict.
Cephalon Sithalo  [author] 3 Jul, 2019 @ 3:51pm 
Ok ive looked at the picture again. What is the issue? I thought the issue was the energy ring is smaller than it should be but then I relized you had the part selected and it was normal size. (ring means segment here)
Cephalon Sithalo  [author] 3 Jul, 2019 @ 9:03am 
Curios. Gigastructure ring are same size as regular iirc. Maybe I made a mistake in the size of that PC. Thx tht helps.

I know the tiny ring is lol

I still have a while before I can look into I though sorry
Hydra 3 Jul, 2019 @ 6:25am 
i dont have real space this is just a regular ring world the otter rings are from gigastructures and the smallest one right against the star isnt a ring world
Cephalon Sithalo  [author] 3 Jul, 2019 @ 5:40am 
This being the smaller ring? Do you use Real Space and if so did you grab the Real Space addon?

As for how to build those. I dunno. You should be able to. The building is supposed to be overwritten to allow for it. I'll have to look into fixing it after work sorry v.v :LotusFlower:
Hydra 2 Jul, 2019 @ 7:11pm 
a few things
how do i fix this https://steamuserimages-a.akamaihd.net/ugc/772847088736497748/B6649B3D3FAB925FCF7B2638068C64CBD9C7777C/
not sure if that link worked
secondly how are you supposed to put the purification hub/mineral processing on the ring world, they do not appear in the build list
Cephalon Sithalo  [author] 30 Jun, 2019 @ 9:53pm 
"Technically yes. But they will lack their graphical culture.

I remember having a hard time figuring out how to get modded cultures to show up correctly. Idr if I ever solved the issue.

I have an elven file for city ringworlds and I think its in the ecu ring file. But I didnt get around to adding it into all of these.

I might look into that now I guess :LotusFlower:"
Spirit 30 Jun, 2019 @ 9:46pm 
does it affect asari and elven ring worlds from their respective mods ?
Cephalon Sithalo  [author] 30 Jun, 2019 @ 2:32pm 
You are welcome. I know no reason it would not be :LotusFlower:
w.girl27 30 Jun, 2019 @ 11:02am 
thank you is this save game compatible
Cephalon Sithalo  [author] 26 Jun, 2019 @ 2:35pm 
Considering I created the gigastructure version it should do. At the very least gigastructure comes second in the load order so mine would take precedent.

Also is there a gigastructure version of ascension ringworlds different then this or u mean the ascension ringworld that exist in gigastructures cause last i heard it was just the ecus.

Either way yeah it should work :LotusFlower:

I use gigastructures and Ascension Ringworlds in my plays (altho come to think of it i never get around to using them together considering how slow the game is lol)
RedOfTheStorm 26 Jun, 2019 @ 2:08pm 
Would this work with the Gigastructures version of the Ascension Ringworlds?
Cephalon Sithalo  [author] 26 Jun, 2019 @ 6:04am 
Thank ya enjoy
Corvus 26 Jun, 2019 @ 5:01am 
oooooh im excited thanks for the hard work!