A Hat in Time

A Hat in Time

Ironsky Factory
41 Comments
Trevie 3 Oct, 2023 @ 2:20am 
Beautiful and fun.
MisterChuckles 21 May, 2021 @ 2:50am 
A delight to play
Kweeb 9 May, 2021 @ 3:23pm 
That was a good one.
Press F 4 May, 2020 @ 3:51am 
This is a very professionally designed map. I liked the part with the ice conveyor.
theseus_ 8 Aug, 2019 @ 10:31am 
Really good level here! A healthy challenge - difficult, but not rage-inducing. The atmosphere is overall quite lively and interesting; I could tell a lot of time and effort went into this. The music you chose fits perfectly, too. I had a lot of fun here. :D
ScorpGrox 30 Jul, 2019 @ 4:55pm 
This is

just


WOW

You could have told me this was a level made by Naughty Dog and I would believe it
MooMew64 28 Jul, 2019 @ 10:38am 
This might honestly be the best level on the workshop IMO. Tons of well thought design and super tight platforming; I love it!
Starschulz  [author] 28 Jul, 2019 @ 9:35am 
There's a plank to the left of the first falling platform where you walljump off of.
Daniel 28 Jul, 2019 @ 4:58am 
I couldn't get past the part where you use the dweller mask and then have to jump onto the dropping wooden platforms. Standing on the first one, Hat Kid won't grab onto the second one so I kept dying.
Starschulz  [author] 27 Jul, 2019 @ 12:04am 
I figured out how to do it, so eventually i'll be getting around to making those big ol airship fight, heh. my other mod "Trip to haven" shows a bit of it off.
the panini 26 Jul, 2019 @ 11:59pm 
Okay, don't know if it is possible, but because of my previous comment about Mario Galaxy I had the idea for a custom boss on the airship. I don't know what it would be just that it could use attacks involving metal or heat. I have no idea if it would be possible though.
Starschulz  [author] 26 Jul, 2019 @ 11:58pm 
Yeah i left that short enough so people could just jump past if they wanted to, heh. You can also just look right and carefully jump on the tower and skip even the hammers
Mints 26 Jul, 2019 @ 11:52pm 
I feel like you accomplished that goal well. I wasn't smart enough to figure out using the ice hat on the conveyer belt, but I was able to cheese it with the scooter so no harm done. :)
Starschulz  [author] 26 Jul, 2019 @ 11:27pm 
Thank you! :HatHealth: I tried to design the map around something that would fit in a challenge road, but not be impossibly hard for most people.
Mints 26 Jul, 2019 @ 11:23pm 
this was the first mod level I played and it was fantastic. I had a lot of fun and it was challenging without being frusturation (at least for me.)
Dust Bowl 26 Jul, 2019 @ 10:20pm 
I LOVE how you input music from the OST of Chrono Trigger into this level.
Ammy 22 Jul, 2019 @ 2:52pm 
I don't appreciate the falling platform mid-stage without a warning sign [or indication color[. I don't appreciate the way to jump to after that falling platform is around a blind corner without even a arrow sign.
the panini 21 Jul, 2019 @ 7:36pm 
This is some serious Mario Galaxy shit and I love it
Vexnal 21 Jul, 2019 @ 6:03pm 
Too many hookshot points that seem to be at the very, very edge of what is possible.
Mabra 20 Jul, 2019 @ 1:10am 
Nice and challenging. I don't know how you did it but it feels a liek an old Gamecube/Wii platformer level, andi love it!
Congrats on being featured as a challenge road level.
Polca_Dot 19 Jul, 2019 @ 4:43am 
This level was amazing! The platforming was on point. Loved the tactic of using ice sculpture to go through the sensors!
Starschulz  [author] 18 Jul, 2019 @ 4:35pm 
Thank you! there might be a bit of skytown in there for sure heh, i loved MP3. Also, nothing in the level is a custom model, i just used the base assets in the game to make it all.
Crim 18 Jul, 2019 @ 3:23pm 
This is a very well-designed mod. For a good reason the entire level reminds me of Skytown from Metroid Prime 3: Corruption. I've tried the Challenge Road, and I will have to admit that this level alone had given me a real challenge. I can see a lot of creativity and effort has been put into this.

One question, did this mod contain any models or assets you've made and was imported to UnrealEd and/or any used assets from the game to be implemented? There were a few things I noticed that are not present in the actual story mode.

Nicely done. As of now, I am working on a translation pack and brainstorming ides for a mod. I'd like to contribute as well.
Starschulz  [author] 16 Jul, 2019 @ 2:07pm 
Glad you liked it!! :HatHealth::HatHealth:
Ronıん 16 Jul, 2019 @ 6:24am 
What a fun level :) Love the pacing of the level and quirky dialogue spread through the level. good stuff man
6y6n096nk 16 Jul, 2019 @ 5:10am 
Thanks to this MAP, I learned about the camera gimmick of ICE HAT:cozybethesda:
love!!
Starschulz  [author] 16 Jul, 2019 @ 12:04am 
I mean the first camera section is pretty much the buildup for them. they aren't even fast enough to stop you from just walking through anyway. And i prefer the spring pads over steam, since its clearer where to jump to
L0N3 8RCH3R 16 Jul, 2019 @ 12:02am 
remove the cameras and add some fire traps, also is there any way to keep the "steam" mechanic in? Such as adding in some up drafts rather than just spring pads. The cameras sort of just come out of left field with no build up to them anywhere else.
Yellow Dice (Old) 15 Jul, 2019 @ 3:00pm 
Awesome level. Freaking Saw Mafia.
HERO 9 Jul, 2019 @ 2:43pm 
really fun and well put together level!! loved it! :HatHealth:
Starschulz  [author] 3 Jul, 2019 @ 4:55pm 
heh, its ok
ShadowMewssacre 3 Jul, 2019 @ 4:40pm 
Oh, it's working fine now after I uninstalled and reinstalled it. Sorry about that!
Starschulz  [author] 3 Jul, 2019 @ 3:42pm 
no clue why you'd get that, as its been running fine for everyone else it seems
ShadowMewssacre 3 Jul, 2019 @ 12:08pm 
Not sure if you're aware but when I attempted to play this map, I got an error message saying the mod needed to be recompiled and was temporarily disabled until an update is released.
Unit 4545 2 Jul, 2019 @ 1:26pm 
still played the map though it's pretty good
Unit 4545 2 Jul, 2019 @ 1:26pm 
aw i though this was hat n time's crossover with terminator because you metioned sky
Starschulz  [author] 29 Jun, 2019 @ 12:17am 
Thankya! i wanted to make something that had a bit of challenge to it but was still fair, since my other maps just ignore that and make you invincible.
Lenneth 28 Jun, 2019 @ 11:56pm 
It's the first mod level I played, after the ones that are featured right now in the road challenge, and I had a good time with it : it's challenging in some places, but never unfair, it's inventive in some places (the ice conveyor for example made me think a while ^^'), and it's completed with the Chrono Trigger Music which makes absolutely impossible to get mad at this level. Moreover there's a good amount of checkpoints which allow a lot of mistakes. To sum up my thoughts, good job on this level ^^
Starschulz  [author] 28 Jun, 2019 @ 10:48pm 
Thank yall! and yeah, i noticed a few people try and jump on the one wire so i may change it
Groundwater 28 Jun, 2019 @ 4:18am 
feels 100% like a level from the gamecube era
cooler than u 27 Jun, 2019 @ 8:53pm 
really enjoyed this level! loved the clever ice conveyor