Tabletop Simulator

Tabletop Simulator

Carson City Big Box Complete w/ Auto Setup
18 Comments
Americano 1 Feb, 2022 @ 4:45pm 
Any chance for the river variant update? Love this game you did an excellent job.
mmesich 8 Apr, 2021 @ 2:10pm 
Sorry. nevermind. I see now that the 0 is the entire stack of six tile. So we need to remove them, put them all together, shuffle them and then split them, I believe?
mmesich 8 Apr, 2021 @ 1:49pm 
What is the intended method to implement Might is Right? I see the bags all have zeros in them, but I don't see any tile stacks. What's the best way to sort and deal these out?
LordHamster 3 Apr, 2021 @ 3:53pm 
So pretty sure all 3 multi page rulebooks are missing. Figured out that one of them was probably for the core game and not just for the expansions. Those are also missing from the original mod.

The back of the gameboard is missing, but I believe that may be either an addition you made, or the original mods were edited at some point. The original boards are all single sided custom boards instead of 2 sided custom tile you're using. You may have added the riverside board that ludyee mentioned at some point, but that isn't a part of the original mods, so I can't tell what it's supposed to be.

Clearing the cache involves you just manually deleting everything from the mod directory. I think you can delete the cache for specific mods using the TTS Backup utility though. Could probably also just rename the original and temporarily use a fresh empty image folder for an empty image cache too if you don't want to delete anything.
ludyee 26 Mar, 2021 @ 3:02pm 
It definitely appears to me the back image of the game board is missing. That back image has a river running through the map area. I went to NETes's Workshop to look at their Carson City and they indicate in the notes a location on imgur to get the river board. I downloaded it and had trouble getting it to appear oriented correctly, but eventually got the back of the board to be the river board in the right way. Have a look and see if you could host the back image so the error doesn't occur on load. For rules and stuff, I also just went out and got those and saved them local.
apache_alfredo  [author] 25 Mar, 2021 @ 5:06pm 
@lordHamster - I'm unable to tell what is missing. When I load it up, all images come through. But maybe my images are cached? I'm not sure how to clear it and still know what I'm missing. Does the mod I based it off of also have the same problems?
LordHamster 24 Mar, 2021 @ 9:00pm 
Bunch of image files have gone offline. not sure what some of them are, since there are 14 dead files.

The rule sheets on the top and top left corner are gone, probably for the expansions. Also the back of the gameboard, although I think that should just be a random texture
Knaughx 12 May, 2020 @ 12:19pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
ShosuroCuco 8 May, 2020 @ 4:31pm 
perfecto, muy recomendable
ppRaistlin 28 Oct, 2019 @ 5:23pm 
Oh ok ! Nicely done :)
I was checking all the content. As everything is already there I didn't about this possibility.
Thanks you again.
apache_alfredo  [author] 26 Oct, 2019 @ 4:18pm 
@ppRaistin....There are included and coded for! If you have a situation where a extended tile is needed, it automatically comes in. Try it!
ppRaistlin 25 Oct, 2019 @ 4:46am 
Hi, great mod thanks you ! amazing work !
It s seems that you forgot to add city tiles with extended income value (from the Gold and Guns extension).
I have found them elsewhere howerer you may complete this incredible mod (congratz for Calculate and Report script)
Thanks you
apache_alfredo  [author] 10 Jul, 2019 @ 8:20pm 
Added the auto-calculate feature. Man, that was fun to program! It's working pretty well. I'm a bit concerned with cowboys on top of rotating/flipping tiles, but it didn't seem to be a problem. I'd double check the math as well, since I didn't test all possible combos.
apache_alfredo  [author] 9 Jul, 2019 @ 8:43am 
Holy crap, the income report is working! LMK if you find bugs!
apache_alfredo  [author] 5 Jul, 2019 @ 1:05pm 
I am working on auto-income calculation - on the assumption that all the buildings are properly set. Lots of code for this one!
apache_alfredo  [author] 3 Jul, 2019 @ 7:59pm 
I didn't think I'd be able to pull off the custom hot key thing, but it works! That is a major pain. Grabbing a spent cowboy and then dragging it down to your bag, only to go back up and deal with money/tile. This way, you can quickly get it back to your general reserve.