Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
hat mein skyrim nicht mehr starten lassen.
Musste es neuinstallieren
"It's only incompatible with mod X"
"This mod is really light and non-intrusive, but HIS effects are visible and dangerous…"
What you have been smoking? I want that stuff too.
к
Using this and Immersive creatures mod was just making my way through Skulldafn and had to turn difficulty to adept to beat the vicious, smart enemies ganging up on me :D! And on adept it kept being challenging and fun...
So great, I allways hated the vanilla difficulty system of only gimping your dmg dealt and received, and then just hacking a longer time at mindless enemies- also felt pretty contradictory in vanilla that the "better" you`d developed your char, the more you had to downgrade their damage, kind of make them "worse" again to have any challenge.
Thanks Erkeil!
I tested mods step by step and there is a face colour mismatch between body and face on npc. it right by ERSO overhaul also
You are welcome!
:)
You will find it, and more other, into my official site: {LINK REMOVED}http://erkeilmods.altervista.org
Hi!
I think that two mods may conflict. So best way is using only one, or last in load order will work fully, but not the other.
;)
Thanks so much for the reply with advice and order =)
EEAI works with all these mods, only put it as last in your load order.
I.e.
Requiem
Skyrim Immersive Creatures
Organized Bandits
Enemy AI Overhaul - Revenge of the Enemies
Ultimate Combat OR Duel (I suggest you only one)
EEAI.
;)
Wow that took me a bit to find your website but I hunted it down and then realized I already had Steam open with this site up =) oops! It seems you've got an amazing mod going here and I was wondering the compatibility between it and:
1. Requiem
2. Skyrim Immersive Creatures
3. Organized Bandsits in Skyrim
4. Ultimate Combat
5. Enemy AI Overhaul - Revenge Of the Enemies---No Scripts Version
6. Duel - Combat Realism
I know that Ultimate Combat, Enemy AI overhaul and Enhanced Enemy all can work together but not too sure about the load order. I'd like your opinion on this in order to secure the best set up possible. Appreciate your help!
No, they are incompatible because they modify the same records. Last in load order works, the other doesn't work.
I suggest you to give a try to both, then make your choice.
Cheers.
Erkeil
You have to go on my free site: {LINK REMOVED}http://erkeilmods.altervista.org to find all you want
but can you make another mod only for the new enamys because thats all i want
The same. You haven't to update.
Cheers.
Erkeil
I am Skyrim Nexus download 1.2 now
Steam is Version ???????
Moreover you may find my Enhanced Mighty Dragons mod. It has been the second mod of the Month on Nexus in april 2013, Mod of the Week on Pcgamer and It has been used by more than 100,000 players.
;)
Sorry, never tried Better AI Combat. My mod was released before this one and Enhanced Enemy AI has been mod of the Month on Nexus on june 2013 and It is used by over 100,000 players.
EEAI archers should stay at distance from player/enemy, and usually they do this. Sorry!
your site
http://erkeilmods.altervista.org/skyim/
is giving me a mission index file error, thought you should know ;-)
@khalil.awesome53: nexus is free, just make a free registration and ignore the pay-options.