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Uploaded a version 2 of Montana's mansion, now as an Endless mode :)
Also I'm pretty sure I can remove weapons in the txt file, I recently had problems with placing weapons, as you cannot delete them once you play the map. This is all good to know :p
I really want to make some regular stages, but all enemies instantly rush the player as soon as you shoot once, which kind of destroys the whole effort for the entire map
I also hope we can increase spawns for endless & change enemy loadouts, HP and so on
Awesome find!
{"Name":"MA/","position":{"x":0.0,"y":0,"z":6.0},"rotation":{"x":0.0,"y":0.0,"z":0.0},"prefabName":"Prefabs/PSX/enemySpawn"}
You can place enemy spawns and with
{"Name":"MA/","position":{"x":0.0,"y":-3,"z":6.0},"rotation":{"x":0.0,"y":270.0,"z":0.0},"prefabName":"Prefabs/PSX/startWaveButton"}
You can place the start wave button.
You are able to add enemy spawns into ANY map style, whether it be endless or regular.
Note: You have to place 4, and only 4. If you place too little, enemies will spawn at a strange position and if you place more than 4, those will just not work.
Just add the text into the .txt file in AppData/LocalLow/BalloonMoose/Maximum Action/Custom/Levels
Also the spawn is like that in order to get the height needed for the staircase in the mansion and stuff, since you can't move the player spawn.