RimWorld

RimWorld

Simple Turrets
268 Comments
Dedelblute3 5 Feb, 2023 @ 9:00am 
Currently it works with 1.4 but the graphics are a tad broken.
Ruggedgolem 13 Nov, 2022 @ 10:13am 
Please read the description, this mod will not be updated by the mod author. Either fork it yourself or ask someone else to fork it.
DaaaY 28 Oct, 2022 @ 9:37am 
1.4?
L 25 Oct, 2022 @ 11:29pm 
update?
原始人,弃洞! 22 Oct, 2022 @ 9:54am 
1.4?
Death by Snu Snu 29 Sep, 2022 @ 10:45am 
@everyone
This mod has an issue with turrets only rendering the base. If you use the version of the mod here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2559263455 it fixes that issue. You can replace the mod mid save with this version. Or just use that version from the beginning.
Daisuke 28 Sep, 2022 @ 11:06am 
Same with the no turret gun rendering, just the tripod
Vash 17 Sep, 2022 @ 8:45pm 
Not seeing the tops render as well. I dont want to be that person, but will you consider making this CE compatible? I like your turrets better than theirs.
Blutdrachen 2 Sep, 2022 @ 2:41pm 
Turret tops are no longer rendering
RevanShan 17 Aug, 2022 @ 7:22pm 
''It seem I have bug with this mod the turrets dont render in just the stands'' - john

Same bro ;v;
Raven™ 15 Aug, 2022 @ 11:19pm 
''It seem I have bug with this mod the turrets dont render in just the stands'' - john
likewise. nothing but the stand
marcus871 5 Aug, 2022 @ 2:04am 
Hello, this mod has some bug I installed a patch from another person, I had to install 2 additional mods and thus mod mortal accuracy does not work for me this patch and these additional mods are incompatible with mortal accuracy
Adek 30 May, 2022 @ 1:28pm 
''It seem I have bug with this mod the turrets dont render in just the stands'' - john

Same here :(
A Lonely Prince 7 Mar, 2022 @ 10:54pm 
same.
Mr-awesomepupper 5 Mar, 2022 @ 4:17pm 
It seem I have bug with this mod the turrets dont render in just the stands
Kokorocodon 17 Dec, 2021 @ 10:39pm 
Mismagius 13 Dec, 2021 @ 1:49pm 
apparently is it dead...its one of these mods that just gets abandoned
Fiur 10 Dec, 2021 @ 7:53am 
Last updated half a year ago - so I'm guessing it's a dead mod.
Dakone 9 Dec, 2021 @ 9:14pm 
no textures now :(
Niko. 7 Dec, 2021 @ 8:44am 
since some game update came out, i cant see the sentries anymore all i see is their "legs"
TheTimberWolf 21 Nov, 2021 @ 1:19am 
+1
Quote:
Phaser Rave 29 OCT a las 7:57
The non-lethal turrets don't seem to want to target rioting prisoners.
Dax 12 Nov, 2021 @ 4:22am 
I never understood how does the concussive turret work. I only know it starts random fires and can potentially kill colonists. And after the "incident", I stopped building them entirely.
Phaser Rave 28 Oct, 2021 @ 10:57pm 
The non-lethal turrets don't seem to want to target rioting prisoners.
ASS 20 Oct, 2021 @ 9:32pm 
error about snipler turret
Fiur 20 Oct, 2021 @ 12:09pm 
XML errors
ksymicek 6 Oct, 2021 @ 4:56am 
Yes it is happening to me also. On start up I am getting 17 red errors.
Kasak Khan 20 Sep, 2021 @ 5:05pm 
There is an unofficial mod for 1.3
SunRod 16 Sep, 2021 @ 6:47pm 
Yeah, it happens to me too...
SetArk <Nyanverick 07> 15 Sep, 2021 @ 8:15am 
Hoy boss.
Tons of red errors throwing up whenever this is on the modlist.

Here be the HugsLib log!

{LINK REMOVED}

The error starts at line 2776 for reference.
DarkNez 14 Sep, 2021 @ 2:40pm 
not compatible with CE?
Hagamablabla 12 Sep, 2021 @ 10:56am 
Turrets no longer target prisoners, vanilla or modded. No clue why.
Nazy Koj The Dog 5 Sep, 2021 @ 4:58pm 
Bulit Taser Turret To Keep Prisoner In. Appears Without Head. Prison Break Happeneds And Turret Don't Shoot.
oliver 29 Aug, 2021 @ 7:53am 
If I build the Laser Turret it vanishes as the build is completed.
Corbloc 27 Aug, 2021 @ 7:21am 
this needs an update. it throws xml errors and has no texture
Rah 24 Aug, 2021 @ 4:03am 
for people looking for 1.3 mod with good turrets, new and rebalanced More vanilla turrets mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2583529720
Zapp Brannigan 20 Aug, 2021 @ 11:21am 
Mod both looks and works fine against enemies, however the tazing turrets don't seem to target prisoners that are prison breaking. No idea why, have to force target them.
AlotMaster 19 Aug, 2021 @ 7:16pm 
turrets work fine but the heads are missing in the sprite
RimWorldist 19 Aug, 2021 @ 12:38pm 
All turrents are not working
Lunatic 19 Aug, 2021 @ 12:17am 
Hans20080902 18 Aug, 2021 @ 3:13am 
The mod has a red letter conflict
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.20</AccuracyTouch><AccuracyShort>0.45</AccuracyShort><AccuracyMedium>0.75</AccuracyMedium><AccuracyLong>0.85</AccuracyLong><Mass>30</Mass></statBases><comps><li
Ollie-Raven 17 Aug, 2021 @ 3:11am 
getting error as well
Mudkip Matt 14 Aug, 2021 @ 6:59pm 
adalast i am getting that too, i moved the mod all around my mod menu and nothing chanaged
DarkSide 7 Aug, 2021 @ 4:10am 
can you update this? turret works but don't have the texture, they are just a X
adalast 7 Aug, 2021 @ 1:04am 
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef.
I am getting this error on all of the turrets from this mod. I'm sure it is a load order issue, but I'll be damned if I can get it. I'm using RimPy to manage mods now and the log interrogation is great, but I need to figure out my ordering.
decom70 28 Jul, 2021 @ 7:26am 
This mod is broken. Turrets don't even show the top parts, and do not work.
Typh 27 Jul, 2021 @ 7:00pm 
The mod shall now be considered abandoned. I hope someone picks it up, for now unsubscribing.