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https://github.com/long-war-2/lwotc/wiki/Config-Compatibility-Changes-for-mods
Here:
[StillDontWasteMyTime.UISL_StrategyMap]
DEFAULT_SPEED=1
UPDATE_SPEED=3 => 2
I believe its related to a dark event showing up as when I disabled the mod, I scanned, and a dark event revealed immediately afterwards. Could be wrong. Either way, crashes with LWOTC @Zin.
Due to severe performance problems on two high-end machines (i9-10900K, 64 GB@2933, GeForce RTX 2080 Ti and i9-11900K, 32 GB@3200, GeForce RTX 3080 Ti) I gave this MOD a try because no "tip" I found in the internet works. With this MOD every menu appears in a hurry, each movement of soldiers (and enemies) or of the AVENGER... are really, really fast. Speedy Gonzalez is nothing...! ;-)
Please note that I previously used another performance MOD (with a similar name) which didn't gave me the performance I was waiting for. I haven't deactivated it so both MODs are working together. Maybe it's the combination of both for this incredible boost.
Until now I haven't changed any value in the ini-file. I think it wouldn't be necessary with these computers...
Nope, there is no increase in the number of movement tiles for me.
I think it affects every unit's movement, at least..maybe shooting and abilities too, but not sure...I just discovered I could speed it up last night so I don't remember. Just try it!
I just remove the Lost permanently (look up the mod I mentioned if you hate the Lost), personally. They waste too much time and are tactically very boring to fight.
I tried changing this part of the config:
[StillDontWasteMyTime.Musashi_QuickerAbilities_Screen_Listener]
DEFAULT_SPEED=3
DEFAULT_SPEED was originally 1. Now everything is much faster in combat. But one problem I noticed is that after this change, my soldiers will visually glitch and not look like they are on the tile that they are actually on. Is there a workaround for this? Maybe a middle-ground DEFAULT_SPEED where this doesn't happen?
Does increasing that increase the speed of the lost and civilians that take 4 hours to take their damn turn?!
No conflict between this mod and Stop Wasting My Time mod. I've been using both together for 8 months and they don't seem to conflict.
Try changing DEFAULT_SPEED to a higher number like this:
[StillDontWasteMyTime.Musashi_QuickerAbilities_Screen_Listener]
DEFAULT_SPEED=3
If that doesn't help...uh I just removed the Lost with WotC Without the Lost mod. I can't stand how much time the Lost wastes.
By default, you have this in XComStillDontWasteMyTime.ini:
[StillDontWasteMyTime.UISL_StrategyMap]
DEFAULT_SPEED=1
UPDATE_SPEED=3
I think the UPDATE_SPEED controls the speed of Avenger on geoscape.
If tweaking that doesn't work, get the other mod "Stop Wasting My Time" by BlueRaja.
"Stop Wasting My Time" and "Still Stop Wasting My Time" don't conflict I believe (I've been using both together for 8 months with apparent conflicts).
Strangely enough some of the abilitiy speed ups don't work for me. For example, while rapid targeting works, holo targeting does not.
Class transition stuff as well; e.g. the transformation from civilian to Faceless taking roughly a decade.
And since I'm basically doing a wish list at this point, 150% speed on the ADVENT Officer's "Mark" ability should bring it a little closer to when the target is actually marked; currently, the target is marked before the ADVENT Officer has even begun his animation (which if I remember correctly, is a bug in the base game).
Regardless, great work, Musashi! Always nice to see new interest in QOL mods!
+CustomAbilities = (Ability=TriggerHappy, Speed=2.5)
Unfortunately it doesn't change the speed at all :(
How can I make this work?
I'm here resubbing. Great work.