Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

!Campaign! Bigger Movement Range, Replenishment and more...(战役移动范围扩大, 补员速率等等)
72 Comments
Shawn Hemp the GOAT 5 Jan @ 7:04pm 
@Kolur You're forgetting logistics.1 person travelling light can do that distance, but armies need baggage trains, and ancient armies would have large ones following them of merchants, servants, porters, prostitutes, family, and lots of livestock. There are also often no roads at all. Armies had to march around obstacles like deserts or mountains, and take time to ford a river or build a bridge.

In his Hispania campaign, Caeser left Rome in March, and the Battle of Ilerda occurs in June. We can make a rough estimate that they moved 1500km in 90 days, or 16.67km a day. There were delays such as the uncooperative city of Marseilles, but Rome also had the most professionalized army at this time, and delays always happen. Chinese campaigns would be longer because Chinese armies were larger and mostly peasant levies. Logistics would be way easier in a unified empire, but during 3 Kingdoms it was moreso foraging and pillaging for supplies, which slows down movement a lot
Kolur 27 Nov, 2024 @ 2:16am 
Your math is moving 4 km per day?
Average walking speed for untrained human is like 6km per hour.
I have walked a 72 kilometer distance before and It only took me 9 hours.

Trained soldiers can easily cover at least 50+ kilometers in a single day.
Please increase the movement by another 1000%
萌萌萌萌新 23 May, 2022 @ 5:22am 
虽然但是,三国时候中国道路状况绝对不如20世纪。司马懿对阵诸葛亮,过关中时遍地蒺藜,还要找两千军士穿软底木屐趟平路,大军才能过。你想想。
Kyza 28 Mar, 2022 @ 3:02pm 
update
aoc9889 3 Mar, 2022 @ 10:58pm 
請問左上方會顯示加成嗎?還是不會?
Caelum369 20 Sep, 2021 @ 2:51pm 
大老能不能製作個跟mtu兼容的 感謝啊!!
Brian 9 Apr, 2021 @ 8:54am 
长征2万5千里,在边打边走的情况下,才花了不到两个月的时间。这里从云南走到四川在没有敌人阻拦的情况下没个1年走不到。
Giant.Scheming.Iron.HOMIE  [author] 22 Mar, 2021 @ 5:39am 
更新了!有bug告诉我!
Updated! report any bugs!
不出门的快乐肥宅 20 Mar, 2021 @ 2:56am 
虽然能用,但大佬您还会更新吗?
Giant.Scheming.Iron.HOMIE  [author] 8 Oct, 2020 @ 2:31am 
说实话我也不是特别清楚行不行,因为我不确定哪些词条是对的,会不会是南蛮那边地形原因?
AAA 7 Oct, 2020 @ 8:12pm 
你好 对南蛮可以用吗 我开的南蛮好像没用。。
Man Ray 13 Sep, 2020 @ 7:26am 
Thanks, good luck on the exam!
Giant.Scheming.Iron.HOMIE  [author] 12 Sep, 2020 @ 3:49pm 
下周考完试就更新
Preparing for upcoming exam, will update in about 1 week
Man Ray 12 Sep, 2020 @ 4:36am 
I miss your mod, now I´m crawling around the map being attacked on all sides and taking forever for my armies getting there. Any plan on updating? I think your mod is one of the most essential for this game. Thanks
starapple 8 Sep, 2020 @ 5:53am 
大佬更新吗
Giant.Scheming.Iron.HOMIE  [author] 4 Sep, 2020 @ 1:06pm 
都会更新的
镀金98K 4 Sep, 2020 @ 1:41am 
老板更新吗
Black Hole 2 Jul, 2020 @ 10:54am 
You seriously had to put in an anti Trump comment in your mod? That is what is RIDICULOUS. Down vote.
Neru 23 Apr, 2020 @ 1:11am 
Is AI able to handle new FM cost or AI will just run out of his supplies and die of attrition?
古德白 19 Apr, 2020 @ 11:17am 
大佬,好像失效了。
mawen_in_d 17 Mar, 2020 @ 11:12pm 
原来必须200%以内啊,我改了1200%怪不得卡出翔
Giant.Scheming.Iron.HOMIE  [author] 11 Mar, 2020 @ 4:38am 
I reduced all the movement buff by 30-40% to rebalance the game, otherwise the game will be too fast
Soap 22 Feb, 2020 @ 9:33am 
我很喜欢你的马匹速度求更新啊 更新个刺激的很爽的:steamhappy:
Giant.Scheming.Iron.HOMIE  [author] 22 Feb, 2020 @ 2:44am 
正在处理
Dust 6 21 Feb, 2020 @ 6:06pm 
带老,马匹速度那个mod能更新下吗?
Giant.Scheming.Iron.HOMIE  [author] 21 Feb, 2020 @ 12:26pm 
我震惊了,我TM多加了几行没有用的代码,我居然没发现
Giant.Scheming.Iron.HOMIE  [author] 21 Feb, 2020 @ 7:50am 
再检查一下
慕亦寒 21 Feb, 2020 @ 7:20am 
今晚直接闪退,一个MOD一个的排查,发现关了这个,才能进入游戏,无语了:steambored:
Dust 6 21 Feb, 2020 @ 4:19am 
指望着你呢 加油
Giant.Scheming.Iron.HOMIE  [author] 21 Feb, 2020 @ 1:42am 
事情比我想的复杂了一些,我得仔细看看有多少条目
Dust 6 20 Feb, 2020 @ 5:49pm 
害没考完试呢 笑川兄?
Dust 6 19 Feb, 2020 @ 3:34pm 
其实这样更符合实际,就等着更新了
Giant.Scheming.Iron.HOMIE  [author] 19 Feb, 2020 @ 2:17am 
本周内,明天考试,考完更新 :lunar2019deadpanpig:
Lelouch Lan 19 Feb, 2020 @ 12:51am 
呜呜呜 带哥还能更新一下马
niwitzki 25 Jan, 2020 @ 7:14pm 
现在1.4版了,能否更新,谢谢。
Giant.Scheming.Iron.HOMIE  [author] 26 Dec, 2019 @ 6:45am 
updated
Giant.Scheming.Iron.HOMIE  [author] 26 Dec, 2019 @ 5:56am 
makes sense, gonna reduce it :cozybethesda:
interpolxxx 26 Dec, 2019 @ 5:03am 
i think you can make a mod, that reduce movement range, so enemy can not attack and capture another territory so quickly. give more time to NPC rebuild armies to fight back :)
Your calculation is right, but it is quite out match by other factors like unfamiliar area, enemy's sabotage, uncooperate local people...
Giant.Scheming.Iron.HOMIE  [author] 22 Oct, 2019 @ 1:34am 
有效
🅼🅰🆇 21 Oct, 2019 @ 10:22pm 
对ai有效吗
Ghetto man 18 Oct, 2019 @ 8:48pm 
大佬能更新下吗,辛苦了
Giant.Scheming.Iron.HOMIE  [author] 15 Sep, 2019 @ 3:38am 
那玩原版就行了...原版升爵位还加10%
不过那个视野x2的mod咋回事,我看工坊里好像没有了
别冲鸭 14 Sep, 2019 @ 6:58pm 
大侠,能不能做个低一点的 这个移动范围太大了。经常莫名其妙被群殴 除非配合视野x2的那种。我建议开局就按照原有的移动距离,爵位升一级加百分之5,称帝皇恩浩荡,再给百分之20就可以了。
Palaiologos00 18 Aug, 2019 @ 10:13pm 
你好,可以单独做一个移动范围的mod吗?谢谢
Giant.Scheming.Iron.HOMIE  [author] 18 Aug, 2019 @ 9:50am 
强行军可能会有点卡,因为行动范围会扩大到原版的200%以上
元神炁动! 16 Aug, 2019 @ 7:40pm 
开强行军切回来的时候会有点卡,不过估计是我配置的问题吧
Giant.Scheming.Iron.HOMIE  [author] 9 Aug, 2019 @ 11:46am 
does this work properly? tell me if not
Giant.Scheming.Iron.HOMIE  [author] 8 Aug, 2019 @ 1:27pm 
gonna update it within this week, just checking all table values
Kerovanka 8 Aug, 2019 @ 11:18am 
please update mod(mod crash game).thanks.
mhzerg1017 4 Aug, 2019 @ 6:59am 
看见飞鞋就点进来了,留个评论支持一波