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При выростании детей НЕ используются - а жаль.
В других модах добавленные портреты персонажей ИСПОЛЬЗУЮТСЯ для выросших детей наряду с базовыми.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2032101757&searchtext=
When I did add all these is a mystery to me but anyone who was waiting for a version with Custom Character Images assets can happily use it.
I'm still darn confused.
For now you can find the SUBRACE xml from bith the Custom Character Images mod and this mod and copy and paste the:
<GraphicFemale Value="ElfFemGat01"/>
lines you want into this factions mod.
Also the orcs becoming a parent to a human child is nothing to do with me. If the child was found in the cabbage patch then that's normal.
as another option: You may use the Light-taken Human Child Charachter mod, the mod trades a traitcard slot for 3 Trait Card Cost points, so you do not need to mod XenoReavers mod ;-)
It works like a charm. I appreciate the quick reply.
Thanks for the mod, have a wonderful day :)
You would want to go to:
Steam\steamapps\workshop\content\606230\1795158184
and open the XenoReaver folder then open DATABASE_TRAIT_CARDS_XENO_TRT.xml
and change the UseCost from 7 to 4.
I also recommend removing one of the starting Orcs (gatherer, craftsman or slugger) by deleting its relevant line to keep it fair and in line with now being a 4 cost card.
Also be careful with any changes because if I update this mod with new modifications then any changes you make will be overwritten.
To counteract this you can open the Info.txt file in the main directory and change the name of the mod from "Race Trait Cards - Balanced" to anything else you like.
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