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i.e. if a Runner's base speed is 6, is Runner Speed +6 / Runner Speed Multiplier 1x produce the same effects as Runner Speed +0 / Runner Speed multiplier 2x?
And what does a negative multiplier even mean?
That's the way Chester has always moved. He's always been a hopper. It just isn't that obvious until you crank up his movement speed.
Secondly, there's a config menu. You can adjust the movement speed of hoppers seperately from the movement speed of runners/walkers.
It also means that enemies are kited along after you for MUCH longer than usual. Especially hounds are like to follow longer since they keep getting to take a chunk out of him.
Long story short, I'd rather deal with a slow follower than a bouncing, dead one.
I had a recruited pig then full moon, and he went after me with SUPER SPEED still on ...
another case happened when I killed a spider queen, another spider was heading to kill me... I looted & equipped the spider hat, then that spider became super quick, I removed the hat & the spider became aggressive again but was still moving super quick.
Not sure if it's a bug in my game or whatnot though
I haven't stopped but I am ashamed to say I've been procrastinating it. I guess the uploader for Steam has spoiled me and made me lazy.
It shouldn't, unless they use the follower component, which I've never seen happen so far.
Yeah maybe. Don't know.
Now they are speeders, shoving each other around, making me immortal.
You better watch out, because they're going to grind you to dust (if i tell them, that is)!
I haven't tested it with Shadow Chester but it seems to work with Snow Chester.
Yeah it's annoying. It's just part of the game though. Followers will push mobs around.
That question belongs in the forums.
I can't get it to work with rock lobsters. It has something to do with their growth functions. I would have to remove their ability to grow to make it work right.
They sure will. Thank you for using it.
BTW Frank is my favorite character in Always Sunny.
One question, is it possible to slow them down just a tad?
The line: inst.components.locomotor.runspeed = 12 if i lower this value will they be slower?
Thanks again for the mod, cheers :)
It's been a while since I've played. I'll have to look into that.
I'm glad you're enjoying it.
@ItWouldAppearIAmOnFire {WCG}
I'm not sure what you mean by maxwell's shadow puppets.
Neat! Unfortunately I speak very little German but I trust your review was fair and honest. Thank you for including my mod in your video!