Sid Meier's Civilization VI

Sid Meier's Civilization VI

RwF: Golden Age Policies
11 Comments
rivin2011 19 Apr @ 10:35am 
what policies did you add
Winn 13 Jul, 2020 @ 1:45am 
the +1 glory for a builder card isn't working
varangian 9 Jan, 2020 @ 4:21am 
- Put the cards in the culture tree and not in the research tree
- Heroic age cards?
- I liked era score better than glory
Kenraali #BringBackQP 15 Jul, 2019 @ 3:07pm 
I don't understand why the cards are in the technology tree, and not in the culture tree.
JFD  [author] 11 Jul, 2019 @ 3:12pm 
Yeap, feedback would be appreciated if you find it too much
DahvPlays 11 Jul, 2019 @ 2:53pm 
Getting ready to try out a full RWF run. Just a thought looking through these: the +1 Glory for a builder might be a bit much in the late game, since you usually have loads of Gold/Production and cities without much to spend it on. I'll give you some further thoughts once I've played a bit with it.
Rootimus 9 Jul, 2019 @ 9:07am 
TYVM for this - the entire RwF mod is a bit much for me, but the ability to pick and choose bits to include is awesome!
Kronk 8 Jul, 2019 @ 8:09am 
i see u either got great theologian in on your version or got the text ready:D looking forward to it keep up great work
Alchristi 8 Jul, 2019 @ 6:25am 
Do you sleep? Seriously, you've been pushing these out so quickly I can't tell.
Regardless, this is good stuff right here, thanks.
Telruna 8 Jul, 2019 @ 3:32am 
YES! Just for that last push towards a Golden Age. Perfect.
hartmut.haefele 8 Jul, 2019 @ 2:24am 
Awesome! Thank you :-)