Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
SH only can deal burst dmg via RNG passive, which doesn't work well on Shadow Titans because the buff won't persist and allow SH deal constantly "boosted" dmg. SH other abilities aren't that helpful as compared to other classes either, such as Fae Trickster Flash Bomb which deal respectable dmg.
So basically you ended up keep shooting weak and relying on buff to deal more dmg, rather than activating more useful ultimate or more useful passive (Rev's passive) to deal even more dmg. You can ask more opinions from end-game players and why SH isn't used on purple name runs.
I personally dun care it won't works well on SH. Cause the class itself is just bad. Rarely got Trovians ended up maining and accepting their low DPS output due to their attack dmg can't be boosted by abilities.
its the whole reason i got rid of the mod since i use SH as my main x.x
thats ameazing