Arma 3
[PHT6] CUP: Plains of Snakes (SP/CO09)
17 Comments
Ikue30 17 Feb @ 6:34pm 
where is the intel? We have searched the whole complex and nothing...
Phantom Six  [author] 3 May, 2020 @ 2:25pm 
I'm not trying to make an exact replica, but just grab some stuff that inspires me for it. There is a POW slot if you watch this video https://www.youtube.com/watch?v=hm5e3_x6-Ks&t=66s which was why I added a POW slot.

Hmm, I wonder where'd be a nice place for SF Hospital :P. I always wonder what'd be nice for interdiction, but that'd be trickier in Arma having to go underground.
ExtaaZ 3 May, 2020 @ 1:33am 
@SnakesBlood Bad map no VIP on Snakeplain go back to SF Hospital with your nurse camping :D
SnakesBlood 21 Apr, 2020 @ 5:18am 
"This mission was inspired by America's Army 2 SF Snakeplains." "Get the door!" "smoke up!" "smoke up!" "Cover me down!" "Cover me down!". Great work, that first line alone brought back great memories of the good AA days! +1
Phantom Six  [author] 31 Mar, 2020 @ 10:27pm 
Ok I fixed it now.
Phantom Six  [author] 31 Mar, 2020 @ 9:52pm 
This mission is broken. I can't edit it anymore. Whoever put in whatever the fuck that garbage PZN_Houses is in their dependency I can't use it anymore. It should've only been Hazar-Kot Valley and CUP, no other rubbish.

If someone can unbinarize the mission.sqm, then I can fix it, but fucking hell this took me longer to make with all the dynamic spawn until some fucking POS broke it.
Jeza 24 Jul, 2019 @ 6:39pm 
Nice work mate, good fun. Playthrough here: https://youtu.be/TfWJBn_fcJ4
SWAP.AVI 23 Jul, 2019 @ 1:59pm 
Great one!
ultra_wrongway 23 Jul, 2019 @ 1:59pm 
Great mission, nice action
Varanon 23 Jul, 2019 @ 1:58pm 
Great mission, Phantom! Difficult but rewarding with lots of firefights. Thanks for sharing
Alwarren 23 Jul, 2019 @ 1:58pm 
Great mission. We finally made it, with losses but most of the team survived. Thanks!
xmaster 23 Jul, 2019 @ 1:58pm 
Great mission. Not easy but a lot of fun
Variable 23 Jul, 2019 @ 1:58pm 
The CQB is strong on this one!
Verstanden 23 Jul, 2019 @ 1:58pm 
thx for sharing!
Phantom Six  [author] 20 Jul, 2019 @ 10:23am 
I might make some update to scale down the enemy count in the fortress some bit too.
Wookiejedi 16 Jul, 2019 @ 11:36am 
Sounds cool. ill try it in Sp
[9RT]V®M®F® 14 Jul, 2019 @ 6:32am 
good! ty!