Garry's Mod

Garry's Mod

CAP: Player Weapons
32 Comments
pajosaurus 16 Feb, 2021 @ 1:51am 
hello i'm little curious about zats and how do they work
i understand that 1 shot is for stun etc and i remember it actually worked in gmod 12 i think but it doesn't really work now and i don't know if its just client issue or it's just thing that probably won't work ever again
jarmyparmy2206 7 Sep, 2019 @ 1:20pm 
the hand device is broken for player models, it renders pointing roughly 45 degrees higher than the player model's hand
bane 10 Oct, 2015 @ 1:29pm 
I think everyone should change the staff weapon so that does a little less damage but more blast radius, as well as changing the animations and make it inaccurate too, at least when you are moving and firing it.
King Julien XIII 23 Jul, 2015 @ 12:35pm 
how do you make the addons work
Rivian Rogue 12 Nov, 2014 @ 12:50pm 
Adding to my last comment, could you change the thirdperson zat gun to the magnum holding position?
Rivian Rogue 12 Nov, 2014 @ 12:48pm 
Also can you add that when you right-click with the Zats (Zat'nik'tels) and staff weapons, they activate and deactivate, like with the secondary staff weapon (the staff weapon turrets)?
Rivian Rogue 12 Nov, 2014 @ 12:40pm 
Can you at ENTARS to CAP? The first and second episodes with the ENTARs were really cool.
Pumpkin King 250 1 Oct, 2014 @ 6:35am 
это БОЛЬШОЙ мод
WorldStar 9 Jul, 2014 @ 8:57pm 
and the staff weapion also has less rang now a lot less range less than a shotgun.
WorldStar 9 Jul, 2014 @ 8:52pm 
the module for the staff weapion is not apering wen I spawn it in.
J. Rush 3 Jun, 2014 @ 7:11pm 
Oh, I see. Thanks.
Rafael De Jongh  [author] 3 Jun, 2014 @ 5:14pm 
@Mannnnnnnn

It's an unused tool that was never finsihed in the code, the kull zapper would originally make it able to temporarly shut down shields and drain power sources.
J. Rush 3 Jun, 2014 @ 4:29pm 
What's with the P90 having that little Goauld weapon attatchment and it not being usable? How do you fire that thing?
Rafael De Jongh  [author] 27 Apr, 2014 @ 11:27am 
@SKULLGHOST177

Those errors don't have anything to do with our addon... I've removed your posts as they're totally irrelevant to CAP, if you're having problems with other addons then contact their authors but we can't provide assistance for third party addons that have nothing to do with CAP itself.

Disabling/Removing all other addons and only using CAP & Wire is the best way to test out if your game works with our addon or not.

Ps: Please read our description, we do NOT provide assistance via steam!!!
Skull 26 Apr, 2014 @ 11:30pm 
Well it worked fine all the time till the big update for them all... it creates tons of errors at first it said it was with the Starship trooper bugs but i did remove the addon and it does it with a different addon now within stargate itself -_-
Rafael De Jongh  [author] 25 Apr, 2014 @ 4:17pm 
@SKULLGHOST177

To be honest I've got no clue, this is the first time we've got such report, so various things might be the cause.

one being the most obvious that I think might be the cause being an old-end computer
another thing might be that you have too many addons and therefore I suggest you to disable all except CAP + Wire

But yea best thing is to try out trouble shooting steps in case you do have a proper PC if not then there's not really much we can do about it other than say that your computer doesn't meet the requirements to run CAP.
Skull 25 Apr, 2014 @ 4:01pm 
This is bad :( These addons all work perfect until i spawn a stargate and go though it... the game starts to slow down extremely bad if i even go near a dhd or stargate and the game auto disconnects me because it slows down so bad... why is it doing this????
Darth Revan shan 14 Apr, 2014 @ 1:51pm 
ok
Rafael De Jongh  [author] 14 Apr, 2014 @ 11:41am 
@SUPREME COMMANDER CONNOR

Please don't shout, if you're having problems then first of all provide what you're having problems with and try to do the steps provided by the description first or visit our forum for more support there.
Darth Revan shan 14 Apr, 2014 @ 10:48am 
THE CARTERPACK I CAN NOT GET IT TO WORK
Rafael De Jongh  [author] 31 Mar, 2014 @ 3:03pm 
@scott1265

I see, it's pretty strange though that they'd conflict.
Wa ge 31 Mar, 2014 @ 11:19am 
The conflicting addons were the tardis mod by dr matt and a sonic screwdriver mod.

Thanks for the help.
Rafael De Jongh  [author] 31 Mar, 2014 @ 8:36am 
@scott1265

You have conflicting addons, please follow our troubleshooting steps and report back.
Wa ge 31 Mar, 2014 @ 7:40am 
I have a problem with the jaffa dagger. When I spawn it in it gives me a fake computer crash screen then it goes and starts a fake windows. I dont know what that was but if you could please fix it it would be much apreciated
Himself 8 Mar, 2014 @ 3:25pm 
thank you
Rafael De Jongh  [author] 8 Mar, 2014 @ 3:08pm 
@<A51> Himself

We're not the creators of those addons, you might want to contact their authors instead.
Himself 8 Mar, 2014 @ 12:08pm 
Having issues with the RD and Life support not appearing, any help?
Trapo98 25 Jan, 2014 @ 4:29am 
ok
Rafael De Jongh  [author] 25 Jan, 2014 @ 3:57am 
@ThatGuy

Do you have all the files for it? If you have them we could include it yes although we don't got any team members that could possible perform such a task currently.
Trapo98 24 Jan, 2014 @ 1:50pm 
Can you add the wraith stun pistol
Ancientblue 20 Dec, 2013 @ 5:29am 
amazing
Saint Wolf 13 Dec, 2013 @ 5:19am 
good