Sid Meier's Civilization VI

Sid Meier's Civilization VI

No Mutually Exclusives
23 Comments
Oni  [author] 5 Jul, 2022 @ 12:34pm 
@FullAutoAttack I'd think so.
FullAutoAttack 3 Jul, 2022 @ 7:27pm 
Does the AI get this?
deerrhea 13 Mar, 2022 @ 8:29pm 
デーモン閣下
Oni  [author] 16 Apr, 2021 @ 1:14pm 
@bashbash200214 :steamthumbsup:
bashbash200214 16 Apr, 2021 @ 6:14am 
I've been tinkering with the files for almost a month(not consistently, as I've had exams, just on and off) and nothing has worked, so I just manually deleted the Babylon folders from my laptop and everything works fine now. I thought that Portugal would cause the same issue because of the new building but it didn't which is weird. Never liked Hammurabi anyways lol. Still thanks for the help.
Oni  [author] 20 Mar, 2021 @ 10:25am 
@bashbash200214 Looks correct to me, might be that those buildings are in a different list, check the files for something like "MutuallyExclusiveBuildings_DLC" or just search for the building in all the files, if you're using visual studio code you can open a folder and search all the files.

I can't do it myself as i don't own that dlc.
bashbash200214 19 Mar, 2021 @ 10:50pm 
sorry I meant I added the line

DELETE FROM MutuallyExclusiveBuildings WHERE Building NOT IN ('BUILDING_WATER_MILL', 'BUILDING_PALGUM');
bashbash200214 19 Mar, 2021 @ 10:49pm 
I did remember to reenable it. when I edited the file, I added the line
DELETE FROM MutuallyExclusiveBuildings WHERE Building NOT IN ('BUILDING_WATER_MILL'_ 'BUILDING_PALGUM'); in the exam same format as the line above it which removed the exclusivity for the different power plants
Oni  [author] 17 Mar, 2021 @ 11:48am 
@bashbash200214 Hmm, did you remember to reenable the mod in the menus?
When you edited the file what did you add to it? and did you remember to keep it all caps?
bashbash200214 16 Mar, 2021 @ 1:41am 
I tried editing the file but the mod just stopped working :/. I unsubbed and subbed again and the mod still doesn't work, even though the sql file returned back to normal after I subbed again...
bashbash200214 15 Mar, 2021 @ 8:25am 
ok thanks
Oni  [author] 15 Mar, 2021 @ 7:33am 
@bashbash200214 That's a dlc exclusive item, that dlc isn't supported.
Tho you might be able to fix that if you go into the Script.sql file and added it manually to the list of excluded buildings, tho you'd have to find its internal name yourself.
bashbash200214 15 Mar, 2021 @ 6:20am 
the palgum shows up as an exclamation mark
Oni  [author] 4 Jul, 2020 @ 11:16pm 
@Austin001 I don't do request so no.
Austin001 4 Jul, 2020 @ 1:22pm 
Could this be made compatible with Jnr's new government plaza buildings?
Austin001 17 Jul, 2019 @ 2:54pm 
Alright, thank you.
Oni  [author] 17 Jul, 2019 @ 12:43pm 
@Austin001 Should work now, it seems it was a loadorder issue, where the mod was loading inbetween the DLCs, the DLCs are now required, that has fixed the Government Plaza for me. The change did work for my existing game, your millage might vary.
Oni  [author] 15 Jul, 2019 @ 3:20pm 
@Austin001 I'll have to check in my next playthrough, just launching a new game in one of the last ages doesn't allow me to build any of its buildings.
Austin001 15 Jul, 2019 @ 12:07pm 
Yes I started a new game. Once I built the first building, the others did not show up as buildable
Oni  [author] 15 Jul, 2019 @ 5:40am 
@Austin001 Are you using it in a new game? it shouldn't work in existing saves.
Austin001 14 Jul, 2019 @ 11:35pm 
Doesnt work for government plaza buildings for me, though I have a lot of other mods as well.
Oni  [author] 14 Jul, 2019 @ 8:20am 
@Austin001 Yes.
Austin001 13 Jul, 2019 @ 8:08pm 
Does this include the government plaza buildings?