Cities: Skylines

Cities: Skylines

Cement Pipe Truck
13 Comments
RANSSS 15 Apr, 2021 @ 12:13pm 
Is there any prop version?
Benouyt 20 Jul, 2019 @ 2:30am 
Nice trucks you made! Would be cool to have thoses trailers with the vanilla /vanilla style european trucks
Oldhip 16 Jul, 2019 @ 10:41pm 
Yeh I see that it says "based on", sorry I missed it.
WTC1973 16 Jul, 2019 @ 5:54pm 
And I can agree with what cieran84 said with editing some trucks themselves, and I may give it a try, but I hold more trust in me holding a blowtorch than I do with the asset editor of CS, but who knows what'll happen.

And to how you've done stuff, it's all good and I can get where you come from with sticking to what is what in Vanilla style, but semi's have been shown to deliver to commercial buildings.
Regardless, again, thanks for what you've done and I really hope to see what you do with future assets and all, dear sir!
WTC1973 16 Jul, 2019 @ 5:54pm 
Jesus Fucking Hell, I am having a big midlife crisis on here, haha.

I'm just going to put all that of which I need to say into these twe comments, and then I'll stop. Dearest apologies for how I'm being in here with speaking what I need to, Burr.

If you could, then thanks with making a few semi's that deliver generic goods.

Hell, I wouldn't mind if some previous trucks you've made were given a 2nd version and carry generic goods. So hey, take your time with what you do and create, Burr, and thanks for what you've done. Really hoping to see what you do next.
Madisonian 16 Jul, 2019 @ 3:07pm 
Honestly I think it's fine as just an ore truck, and let the few people who really want it as a Generic truck open it up in Asset Editor using the Asset AI and Item Class changer mods to make a local copy.
Madisonian 16 Jul, 2019 @ 3:03pm 
Personally, I prefer separate cabs and trailers, that way the cabs can be aligned at slightly different angles from the trailer. Or different cabs can be used, if preferred; Europe tends to have flatcabs since space is tighter.

With Industries DLC they added the warehouse trucks so that you don't have to have as many semis visiting your commercial zones, but generic zoned industry buildings still generate the Generic truck type, which is what I think some people might be asking for.
Burr  [author] 16 Jul, 2019 @ 2:42pm 
Hmm I don't have any semis carrying generic goods, although I could make some if people want that. I was just copying what Colossal did with the original trucks - they have the smaller box truck for carrying goods into your city and the larger trucks for industry. It might screw with the traffic to have semis going into the middle of your cities to deliver goods.

I could/should probably make prop versions of these trucks as well. Do people like to have the cabs and trailers as separate props?
Madisonian 16 Jul, 2019 @ 1:50pm 
Any plans for prop versions of your vehicles? Would love to use this to decorate my cement plant.
WTC1973 16 Jul, 2019 @ 6:36am 
It's in the description, so I think that's good enough.
Oldhip 16 Jul, 2019 @ 6:10am 
You should put the industry it's for in the name/title.
Dying 16 Jul, 2019 @ 12:43am 
I totally agree to WTC1973. Highly welcome new vehicles. Low tris and low size but good looking.
If you have Industries DLC, there is also a need of a NOA car carrier trailer and a livestock trailer.
WTC1973 15 Jul, 2019 @ 6:28pm 
You're not wrong about the cement pipes, so, I guess it fits.

BTW, the amount of trucks you've released to the workshop over the pass few days are both astonishing and brilliantly done. Nice work with all of 'em!

Just one thing, do you plan to have Semi's that deliver generic industry/goods?