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Luciano: You have to build fortress-class buildings to advance to Heroic now.
I love the mod, but i got a litle issue whit the multiplayer.
In singelplayer you can build the wall how it should be, but in multiplayer when i build the wall it only builds the pillars and between let it empty.
Did i meda somthing wrong or?
(sorry for spelling)
I removed Cannons and Musketeers from standard play for not fitting the tone/setting/style of the game. ATM you can hire Atlantean Arquebusier mercenaries on the Azores map; but the next update will be replacing them with Pavisers.
@Smoggy
No.
On a sidenote: Which Atlantean God and/or Minor God has the Gunpowder units (Cannon & Musketeers)? Or do they all have those?
I was wondering the same thing, though I imagine it'd be a massive undertaking to do.
Because originally the only way they gained Favor was building Gardens, how does that work in this?
Next patch is just going yo move the eco techs back to Ox Carts. Longhouses will still be needed for heroes and training herdables.
I am not able to fin them
I can't tell what might be the reason. :')
Great work, excellent design and perspective over the game mechanics
EM does however make tweaks and changes to increase population limits (overhaul of pop counts, techs that either give buildings population, or increase existing population expansions, Wonders provide population, etc) - the next update will remove the housing limit at the compromise of decreased population increase (though can be restored with the Urbanization tech for Egyptians, Greeks and Chinese)
Also from now on and further bug reports that are not posted in https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1805606514/1644294896726607309/ will be deleted. thank you.