A Hat in Time

A Hat in Time

Cut Objects
23 Comments
Namityyy 25 Dec, 2023 @ 5:21pm 
this is awesome! it had so many mechanics i hadn't even heard of before.
Trevie 15 Oct, 2023 @ 6:43pm 
This was so enjoyable.
Hatkid17 26 Dec, 2021 @ 11:24am 
This Is A REALLY REALLY Good Mod! Hope Theres more Of It Coming Soon This is the first mod i have seen where you can get the mafia ties and the space tablet and you can keep them when out of the mod your a really good modder!
Blue Cube  [author] 25 Jan, 2020 @ 12:03pm 
There is a dye, but it can't be obtained. I was testing something, and then forgot to remove it.
LegenTerry 25 Jan, 2020 @ 10:33am 
where or what is the dye? you put at top right a dye but i can't find it?
Laben_Venci 13 Oct, 2019 @ 4:51pm 
Might wanna add a thing where they can respawn on reload. I went back and it's all gone sadly.
JDWMGB 19 Jul, 2019 @ 2:35pm 
Hey BlueCube, ik you don't have all the text for the unused items, I have the text for it so you can implement the text into the mod
JDWMGB 18 Jul, 2019 @ 8:21pm 
it would help if you named the actor ngl
Liam 18 Jul, 2019 @ 7:09pm 
theres an unused object i found one time while messing about in the editor. it acts nearly identically to the secret floor tiles in paper mario ttyd. you should add it to your level.
Asra 18 Jul, 2019 @ 3:46pm 
I pasted the beta localization for the items into the collectibles.int for you, so they use the original text. I could send you it if you want.
JDWMGB 18 Jul, 2019 @ 8:07am 
dald22... read the mod description
Crash 18 Jul, 2019 @ 7:05am 
Yeah neither the volume or the pad works anymore
76561198348244837 18 Jul, 2019 @ 6:48am 
hay you mind if i use some of theses .uc files for my mod ill credit you
JDWMGB 18 Jul, 2019 @ 6:43am 
doesn't seem like it functions correctly anymore tho
Blue Cube  [author] 18 Jul, 2019 @ 12:40am 
The Sandmobile Launch Pad is only programmed to display the 3d model. Hat_VehicleBoost is the object which launches the sandmobile.
JDWMGB 17 Jul, 2019 @ 2:01pm 
Big F
Crash 17 Jul, 2019 @ 1:48pm 
Nah the sandmobile dosnt work with em anymore, I didnt touch the Sandmobile boosts in my scripts
76561198348244837 17 Jul, 2019 @ 10:18am 
welp i found out more things like the clouds and how the beehives work and the og rumbi
JDWMGB 16 Jul, 2019 @ 8:13pm 
Might be due to how its spawned
Asra 16 Jul, 2019 @ 8:10pm 
Oh, i just noticed, the Sandmobile launch pad thing doesn't launch the Sandmobile. I tried it using the Sandmobile badge mod. Also, the Localizations can work if you make a collectibles.int in your localization folder. [loot]
(Write the Itemname and descriptions here)
Asra 16 Jul, 2019 @ 4:12pm 
Sonic: Neat.
FlameLFH 16 Jul, 2019 @ 3:28pm 
Found the old Snatcher animations interesting. they look better than the final versions IMO. It's also interesting that the goats were intended to use the ziplines, which would have made Alps feel more alive.
Guzbloon 16 Jul, 2019 @ 11:44am 
Thank you BlueCube!