Sid Meier's Civilization V

Sid Meier's Civilization V

Real science
105 Comments
LK ULTRA (루카스 울트라) 22 Jul, 2021 @ 4:03pm 
that's just in one of my playthrough, I want to ability to pause the research so I can simulate WWI, WWII and Cold War without having to worry about having the ability to build nukes while still using Biplanes.
Bear  [author] 22 Jul, 2021 @ 7:19am 
Sorry, but no, this need DLL modify, but this old mod
LK ULTRA (루카스 울트라) 22 Jul, 2021 @ 5:05am 
Can I run this without Composite?
xX_Safety_First_Grenadier1803_Xx 11 Aug, 2020 @ 5:55pm 
yare yare daze
Bear  [author] 10 Aug, 2020 @ 4:09am 
yes, but Composite is obsolete i dont play in latest path, sorry)
xX_Safety_First_Grenadier1803_Xx 10 Aug, 2020 @ 1:31am 
Says it needs "Composite"?
Bluetail 23 Sep, 2015 @ 4:01pm 
But i aint complaining.
Bluetail 23 Sep, 2015 @ 4:01pm 
This was so OP when i came to one point in the game i played and killed everyone because i had a huge tech fricken boost, everyone was in well two eras behind modern.
axatoramus 16 Jul, 2015 @ 3:34pm 
Another AWSOME MOD :)
y tho 25 Apr, 2015 @ 4:56am 
Thx man! Now it works!
Bear  [author] 25 Apr, 2015 @ 2:37am 
I fix screenshots. Have you tried to cancel the notice of the research and the research itself?
y tho 24 Apr, 2015 @ 11:29pm 
Everything. It acts as if I did not start this mod(but believe me, I turned the mod on).
Bear  [author] 24 Apr, 2015 @ 4:41pm 
What features don't work?
y tho 24 Apr, 2015 @ 9:39am 
The mod doesn't work for me.
I downloaded the DLL file but nothing changes in the game. Any help?
Bear  [author] 25 Oct, 2014 @ 12:55pm 
You're can turn the waste products for science, food or culture
冷酷な悪魔 25 Oct, 2014 @ 12:28pm 
I have a request. Please make this: Your mod is amazing; I would like the same principle with production. If you have not the time, please tell me how to do it.

When ending a turn, the production request gets so thrustrating at times. Disabling that feature would make the game less irretable.

Thanks!
Bear  [author] 1 Jun, 2014 @ 7:10am 
Thank you very much for your feedback! Sorry for my English, I'm Russian :)

You described problems do exist, and I have tried in their modes to minimize the probability of their occurrence. However, the modular system Civ 5 is that any, even a minor error in the data can lead to errors in the whole file , which means that this file will not work at all. That can lead to such situations as: lack of unit panel, crash when u open city panel, dataleaks in panel city, the wrong data in cities baloon.

This situation becomes worse when a few mods change one system (civilization 5) file .
For example, you are using Composite modes and Diplomatic mods. Turn them both, you get a lot of errors in the interfaces. If my mod is activated first, it will run from dll and Diplomacy in the top panel you will be exactly the error downloading my mod second, you'll get errors in the system of diplomacy.

Same problem with lua and xml files, replacing a system (civilization 5) files.
Octave Crymée 1 Jun, 2014 @ 6:09am 
Hi ! First, thank you for your mods ! Sorry for my English, I'm French ! I always play with dynamic eras, which is the best science mod I've ever played. However I have encountered some problems with this one. The interface of my cities seems to be the G&K's one : no warmonging informations when I'm at war, just the old blank tooltip.
Plus, I encounter problems that were fixed with Bnw, such as the auto annex of cities (that has ruined my precedent game by making everyone at war with me while trying to free a city-state).
Sometime, I encounter light graphic issues, especially with the cities of other civilizations (it appears even in the war-fog, the bouddhist symbol, a spy and a diplomat. A simple reloading fixes it most of the time.
I don't know if it comes from the composite of the mod itself, but I wanted to make a little report about that anyway. For information, I have emptied the cache before I got the mod.

Have a nice day, and thank you again !
Squall.Hart 5 May, 2014 @ 1:19am 
thats fine with me!
Bear  [author] 5 May, 2014 @ 12:59am 
Mod will work, but the number of accumulated science points will not be displayed
Squall.Hart 5 May, 2014 @ 12:43am 
Google-ing around a bit, i read somewhere to delete the TopPanel.lua in the mod folder, and it worked, does it affect some how if i keep the mod without TopPanel.lua file? tnx!
Bear  [author] 4 May, 2014 @ 11:54pm 
If you really have cleared the cache and it did not help, it seems that the trouble is on your side. I'm sorry
Squall.Hart 4 May, 2014 @ 4:40pm 
i currently have no other mods activated other than composite and real science.... so dont know what might be :(
Bear  [author] 4 May, 2014 @ 2:03am 
I checked it out a while ago and I have all worked. I used Composite v9 and Real Science v7. Generally, this error is familiar to me, but it must happen if you load more than one dll-mod
Squall.Hart 4 May, 2014 @ 1:11am 
As i said, i already tried to clear the cache, but i tried again any way. And it did not help :/ Any ideas?
Bear  [author] 3 May, 2014 @ 11:45pm 
Try next steps:
1. Backup Documents\My Games\Sid Meier's Civilization 5\cache\Civ5ModsDatabase.db
2. Delete or clear Documents\My Games\Sid Meier's Civilization 5\cache
3. Run App
4. Activate Composite and Real Science in Game
5. Create new game

If this does not help, let me know
Squall.Hart 3 May, 2014 @ 2:30pm 
yes, otherwise wouldnt let me, right? what i ment by this mod only was, Real science & Composite.
Bear  [author] 3 May, 2014 @ 5:02am 
You are using Сomposite?
Squall.Hart 3 May, 2014 @ 4:26am 
Hello, great mods! But unfortunately Im having trouble with this one, it makes my top GUI(the part with gold, culture, happines etc) messed up, it replace them with this '000 Turn 000,000 Turn: Total 000,000 HAPPINESS! GOLDEN AGE! CULTURE! FAITH RESOURCES' that from left to right exactly with that.
Here is what i tried so far: Clearing cache, and trying this mod on only.
So dunno what it is, Is there something i can do? thanks
Bear  [author] 28 Apr, 2014 @ 2:47pm 
Tech saving and Research storage required edit dll
H4shX 28 Apr, 2014 @ 2:41pm 
hey dude I do like this mod, however it is conflicting with my other mods as it requires the composite mod, and I ham using CIV IV Diplomatic features, please is there a way to make this work without the composite mod? or atleast a way to just get the main dll files that linked to this mod?
Bear  [author] 27 Apr, 2014 @ 10:29pm 
It's cache error or conflict with other mod. First, try clearing civ5 cache
Kaiser Wilhelm II 27 Apr, 2014 @ 5:35pm 
Dude, I don't know if it's composite mod or this one, but one of them makes my unit menu disappear.
Luke2510 5 Mar, 2014 @ 1:18pm 
thanks
Luke2510 4 Mar, 2014 @ 7:51am 
Is there a download link for mac users because we can't use the steam work shop to get civ 5 mods?????
Bear  [author] 4 Dec, 2013 @ 9:27pm 
there's one more thing - I have works well. This file CityBanner.lua, and my mods do not change it. I would recommend clearing the cache and check the files to start the game. If not work — please pack your mods and save to archive and send to me - I'll check
Rabs Warren 4 Dec, 2013 @ 4:36pm 
Bear, there seems to be a few bugs occuring when I use this mod, I'm not sure if it's this mod or the composite mod but when I declare war it seems to stop showing what I'm producing in my city banner. I don't have any other mods activated that conflict with toppanel.lua and I'm not using any other mod that requires it's own dll so I'm not sure what the problem would be. Any ideas?
Bear  [author] 19 Oct, 2013 @ 1:42pm 
For G&K was such a mod by WHoward, but I have not seen BNW
Rabs Warren 19 Oct, 2013 @ 1:32pm 
Hey Bear, I love the feature completed eras feature just by itself but is there a way to have this option by itself without modifying the dll?
Bear  [author] 14 Oct, 2013 @ 10:12pm 
Bear  [author] 10 Oct, 2013 @ 11:32pm 
Fall Patch Composite is fix troubles with this mod
Bear  [author] 8 Oct, 2013 @ 10:47pm 
trouble is solved
Gcarrara 8 Oct, 2013 @ 11:59am 
@Bear! Looks like it was not your Composite mod .dll to give problems!
It's Real Science! It doesn't work anymore with the updated .dll!
I can't stop anymore science, and even worse it bugs my GUI!
Going to post screenshots right now to show you! Hope you can fix it! :)
Bear  [author] 7 Oct, 2013 @ 6:38am 
Take part in the discussion of new idea!
Gcarrara 3 Oct, 2013 @ 2:48pm 
Oh i see! Don't worry, i'll wait some weeks... :)
Bear  [author] 3 Oct, 2013 @ 2:27pm 
I'll be busy. Firaxis create "Fall patch" and is already public beta test. I got the source code, and must now Composite prepare for a new core version
Gcarrara 3 Oct, 2013 @ 2:23pm 
You mean you can not now because you don't know how to do it, or because you will be busy?
Bear  [author] 3 Oct, 2013 @ 1:09pm 
In the near future I can not to tackle this task, unfortunately. So I can not promise
Gcarrara 3 Oct, 2013 @ 12:59pm 
Yeah, even tough i'd like to play it with a friend too. So if you leave it so it's possible to use it on LAN games i'd really appreciate it. Except that, yeah. Its main use is Single Player. :)