Shadowrun Returns

Shadowrun Returns

The Copycat Killer
23 Comments
Jackdaw Mask 10 Jan, 2022 @ 3:59am 
Lot of this feels like dialog is taken word for word from module read aloud texts meaning there is this strange feeling of lack of interactivity that is kinda necessary in crpg format. Otherwise it is still interesting adaptation(assuming I'm right this is module adaptation) though my shaman couldn't really solo bunch of thugs by themselves :'D
Silverain 10 Oct, 2013 @ 7:48am 
I have to agree with steelcoresoviet assesment though I hope you do update this once you've completed your work on the following story.
SwampFoxZero 4 Oct, 2013 @ 3:49pm 
I just played this (the tabletop version) recently so I'm looking forward to checking this out!
Perdita  [author] 2 Oct, 2013 @ 1:47pm 
@Steelcoresoviet thanks for the feedback. I'll keep those things in mind as I work on the next story.
steelcoresoviet 1 Oct, 2013 @ 1:51pm 
Good idea for a an adventure, but feels incomplete.
It's cool that there's an element of investigation to it, but things just don't feel contexualized.
More dialogue options at every level, some skill/attribute checks, and more than one fight with your assembled team would be nice.

Expanded maps would be good for scene setting as well- such as walking through the whole of the Big Rhino before you got to your employers private room.
Perdita  [author] 1 Oct, 2013 @ 10:52am 
Updated timing on the rewards and fixed the issue with the epilogue not playing properly.
Mizaroth 1 Oct, 2013 @ 4:53am 
good mod. i had the same problem as fodder had, also
Fodder 1 Oct, 2013 @ 4:26am 
It was kinda cool, but on completion there was no transission to save the karma etc. Also the final conversation kept triggering and giving reward but not finishing the module.
sirchet 30 Sep, 2013 @ 1:17pm 
This was a short, but fun run and I liked it!

Thanks Impius for making this and letting me play it.
Perdita  [author] 29 Sep, 2013 @ 12:20pm 
First module I've done like this, there are more coming that continue the story line which is why this one is short. I will continue to release them and then probably release a full pack, think of them as episodes for the time being. As far as the karma thing, I knew I forgot to include something >.< I'll get that fixed and an updated version out tonight.
tyler_sdogma 29 Sep, 2013 @ 12:16pm 
I do agree as why there was no karma gained.
liller_per 29 Sep, 2013 @ 11:31am 
The adventure is ok, but again too short.. and why isnt there any karma gained???
Thokari 29 Sep, 2013 @ 5:23am 
@liller_per Restarting both Steam and Shadowrun a couple of times helped me to make subscribed content visible!
liller_per 29 Sep, 2013 @ 2:31am 
Kewl, it works now! *s* .. but hey, how do I get out of Rebbekas apartment?? *g*
LadyMara 27 Sep, 2013 @ 9:24am 
Nevermind
LadyMara 27 Sep, 2013 @ 9:17am 
Can't get out of Rebbeka's apt.
Perdita  [author] 26 Sep, 2013 @ 5:46pm 
Glad to hear it!
manne6 26 Sep, 2013 @ 5:01pm 
thx for the quick fix impius it works!!
Perdita  [author] 26 Sep, 2013 @ 4:05pm 
For some reason the pack was having a dependency on some other UGC even through the content wasn't used in the module which was causing the black screen issue. Should be fixed now. Please update and try again.
manne6 26 Sep, 2013 @ 3:05pm 
tried to use a new charakter,same result black screen+backround music
manne6 26 Sep, 2013 @ 3:02pm 
got the same black screen after i imported a charakter like liller per greetings
Perdita  [author] 26 Sep, 2013 @ 1:04pm 
Couldn't replicate the issue you're having liller_per, I would say it is probably on your end but I'll ask around and see if any of my friends are having issues with it.
liller_per 26 Sep, 2013 @ 12:05pm 
I¨ve subscribed the extra adventure to Shadowrun, but when can I play it?... The current status just says ´Subscriped´ not ´Installed´... When I do try to play the subscriped adventure after ive choosen an import character, the screen just goes black with the background music going on. Can anyone help me?