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MINOR FIXES
-Solved heavy bolter units do not attack on an attack movement
-Units spawn bigger (NOT ALL CHECKED)
-Changed projectile image on most of units
-Added lemman russ movement animation
-Resized chimera, basilisk and lemman russ selection size
-Changed some shoot sounds, and changed its volume
Lookings AMAZING though.
ADDED
Rhino turret upgrade
Added projectile image to: Rhino, Spacemarines, ChaosSpaceMarines, AM Heavy Turret, Guardian Defender, Storm Guardian, Shuriken Platform, Predators, All Thunderhawks, Leman Russ, Chimera, Basilisk
Added move sprites to Chimera and basilisk
Added defensive capability to AM HQ, vehicle depot and barracks
Added Chimera upgrade: Add bolter turret
Added Valkyrie to AM
FIXES and CHANGES
Fixed Space Marine Plasma Shoot sprites
Changed Astra heavy bolter turret with a better look one
Fixed chaos plasma gun shoot sprites and shoot color and added projectile color
Fixed move sprites on all Rhino units
Changed Starting faction Icon
Changed all dead images for infantry units for a better one
Recolored all greenish icons on Ultramarines Structures to yellow. HQ, Chapel Barracks, Outpost, Machine Cult
Corrected all spanish texts on Ultramarines Faction
Corrected all spanish unit text AM and Buildings
Changed mass increased on all vehicles, reduced all builders life to 150.
Chimera is now amphibious
https://www.youtube.com/watch?v=etQ4f2vAcx8
I will add the Valkirye and a defense turret for IG.
Added buldings Aeldari HQ, Aspect portal, Invoke portal, eldar plasma generator and support platform
Added units Guardian, storm guardian, aeldari builder, falcon, serpent platform and ranger
Decreased Assault marines chainsword attack
At the moment it is possible that I will create another faction and more units for Astra Militarum.
Fix config errors and balance... and yes jetpacks are too strong in melee.
Just to know for next updates, What do you prefer first Eldars or T'au?
Codex Astartes approves your idea and Blood Ravens Chapter has been added to the mod.