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Still, amazing work!
that kind of level where it's just nice to be!
I loved the designs and worldbuilding tho!
And as 2 positives tend to do, it gets along nicely with the level overall. The generous distribution of hearts on the way really gets you the feeling of: "No challenges here, I'm just PECKing exploring!"
i found a bug, but ignore how to replicate it. After dying once, near the first "ball+button" puzzle the bgm stopped. after dying other times while playing the music didnt returned, but sounds effects still worked. i also found that if you lose the ball you cant solve the puzzle, so maybe a "ball (re)generator" near those could prevent that issue.
i was also able to skip one of those ball puzzles by climbing a wall. i tried that because i was unable to figure out how to solve it. dont remember which one. it was around half of the level.
btw, it would be nice to play a night version of the level, with less yellow and brightness (not a fan of those things, lol). the level was very "pro".