Space Engineers

Space Engineers

HVW OKI Modifications
17 Comments
troubled_offspring 6 May, 2020 @ 8:22pm 
<ProjectileCount>25</ProjectileCount> is what i used, it gets used in the ammo definition so you tie it to the ammo directly. then you can use the deviate shot angle in the weapon definition to either fan it out shotgun style or put it at zero to make all 25 look like one projectile but with deep piercing ability. i recommend <SpeedVariance>0.05</SpeedVariance> in the ammo definition. it penetrates better when all 25 or however many you want to use don't hit at the exact same time
F-16D Block-60 FemboiDILF  [author] 6 May, 2020 @ 2:27pm 
they added a projectile count line in the weapons code finally? That's worth noting. What's the new line?
troubled_offspring 29 Apr, 2020 @ 7:29pm 
i think it was something that went funny due to the mods age, i am building my own light weapons mod and just picked different turrets. fun note i discovered you may want to try. if you make the projectile count from a turret like 25 with the deviated shot angle at 0 it acts as one projectile but gives it piercing ability. it makes for a great anti drone shoulder weapon hahaha pops a hole clean through both sides of light armor drones
F-16D Block-60 FemboiDILF  [author] 27 Apr, 2020 @ 8:43pm 
I think that's just an issue with how Keen's engine handles turrets.
troubled_offspring 26 Apr, 2020 @ 2:02pm 
there appears to be a hitbox problem on the 50mm and 122mm turrets. the center part (between the base and the main turret body) rounds go right through and cause no damage. appears to be the same on all oki mods though
DerKommerSpyd 30 Mar, 2020 @ 3:30am 
DerKommerSpyd 30 Mar, 2020 @ 1:50am 
Does this version also fix the issue, where anything bigger than 50mm ignores blocks and only damage/explode on voxels?
Brandoch Daha 28 Mar, 2020 @ 8:06am 
Awesome, thanks!
F-16D Block-60 FemboiDILF  [author] 26 Mar, 2020 @ 11:41pm 
that was a mistake, I'll fix it when I get the chance, but I'm in the middle of a move right now.
Brandoch Daha 26 Mar, 2020 @ 5:22pm 
I'm having problems with the weapon cameras in this mod. All the world looks bent way out of shape.
F-16D Block-60 FemboiDILF  [author] 17 Sep, 2019 @ 5:26pm 
Yes we can thank Okim for continuing to update the models and code. Reading their code has helped me a lot as a modder as well.
Cmdr. DoomForge™ 17 Sep, 2019 @ 12:43pm 
I remember these from when they first started appearing, nice to see they are still being kept alive.
F-16D Block-60 FemboiDILF  [author] 16 Sep, 2019 @ 1:09pm 
But as long as you're not charging for people to use your server no worries!
F-16D Block-60 FemboiDILF  [author] 16 Sep, 2019 @ 1:08pm 
It's the required item on the right there, High Velocity Weapons.
=+= 15 Sep, 2019 @ 2:13pm 
what is HVW?
F-16D Block-60 FemboiDILF  [author] 15 Sep, 2019 @ 11:40am 
@=+=
Of course you can, I only rebalanced it to conform to HVW, and it's still in progress.
=+= 15 Sep, 2019 @ 11:06am 
hi
can i use on my server?