Surviving Mars

Surviving Mars

POI Spawn Rate
28 Comments
SolarFlare1234 3 Jan, 2024 @ 2:50am 
thank you :steamthumbsup:
ChoGGi  [author] 2 Jan, 2024 @ 4:52pm 
They're all randomized?
SolarFlare1234 2 Jan, 2024 @ 4:26am 
which slider affects the randomised ones?
woodb3kmaster 18 Apr, 2021 @ 8:50pm 
Indeed, it's good now. All the options are available in Mod Options, as expected. Thanks!
ChoGGi  [author] 18 Apr, 2021 @ 8:42pm 
Oh, I think one of SIlva's mods adds a POI, I've added a check to it, so it should be good now.
woodb3kmaster 18 Apr, 2021 @ 7:32pm 
However, if you'd prefer the full log that excerpt came from, here it is: https://pastebin.com/YUnrQMf3
woodb3kmaster 18 Apr, 2021 @ 7:28pm 
I could certainly do that - or I could just give you the mod loading section of my most recent log file, which contains a Lua error referring to this mod trying to compare two nil values: https://pastebin.com/MWaWxj9B
ChoGGi  [author] 18 Apr, 2021 @ 6:21pm 
Then I guess a log file of you loading a save then quitting the game?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2391106222
woodb3kmaster 18 Apr, 2021 @ 6:04pm 
I've looked in both, and they're not in either.
ChoGGi  [author] 18 Apr, 2021 @ 4:14pm 
Are you looking in the mod options added by mod config reborn or the builtin mod options?
woodb3kmaster 18 Apr, 2021 @ 2:30pm 
Yes to both questions.
ChoGGi  [author] 18 Apr, 2021 @ 1:25pm 
Is it enabled in the mod manager, and does it say v0.6?
woodb3kmaster 18 Apr, 2021 @ 11:40am 
It’s enabled, but the mod options don’t show up at all.
ChoGGi  [author] 17 Apr, 2021 @ 9:53pm 
Is the mod enabled, can you see the mod options for it?
woodb3kmaster 17 Apr, 2021 @ 8:55pm 
The last hotfix seems to have broken this mod. Seems like just about every update breaks mods these days...
Zanko Hale 17 Mar, 2021 @ 10:19am 
Late I know, but thanks a bunch :D
ChoGGi  [author] 12 Mar, 2021 @ 6:54am 
Whoops, updated
Zanko Hale 12 Mar, 2021 @ 5:53am 
The mod options for this don't show for me, I'm not sure if it's related to the small update the other week as I haven't tried adjusting the options for a while.
ChoGGi  [author] 27 Feb, 2021 @ 10:22am 
Fixed, thanks
PaganoCristo 27 Feb, 2021 @ 6:17am 
mmm this doesn't seem to work anymore on my end on a new game. Might be a conflict though.
Can I help somehow?

Great mod, so much for realism since special "man-made" projects shouyld be endlessly available
ChoGGi  [author] 31 Jul, 2019 @ 1:51am 
There ya go (no much of a change log, just added the "Min" text).
ChoGGi  [author] 31 Jul, 2019 @ 1:46am 
Well yeah, it hasn't been committed yet (my upload func generates the url automagically).
BLÀde 31 Jul, 2019 @ 1:42am 
your change logs always give a 404 error
ChoGGi  [author] 30 Jul, 2019 @ 9:01pm 
I figured people would realise it's min/max, but I updated the desc just in case.
Grayhill 30 Jul, 2019 @ 8:59pm 
Ah, so I'm glad I asked lol. The lower the number, the more often I'll see the mission pop? I guess I should have been able to figure it out from looking at the satellite missions.
ChoGGi  [author] 30 Jul, 2019 @ 8:55pm 
min sols max sols (there was no min text in the game strings, so I got lazy).
Grayhill 30 Jul, 2019 @ 8:24pm 
What is the difference between Cloud Seeding and Cloud Seeding Max? What do the sliders do exactly? (I realize that adjusting something will increase how fast the mission pops.)
BLÀde 29 Jul, 2019 @ 2:29pm 
yes finally been waiting for something like this since 1st got GP