Left 4 Dead 2

Left 4 Dead 2

[Pistols] Beretta M9A1 Script
12 Comments
MrDistractor 10 Sep, 2021 @ 11:09pm 
how can I make the pistol automatic?
FTPSatanic 4 Nov, 2020 @ 2:42pm 
Doesnt work dont download. Even if you download the 2 pistol mods AND the hud icon which ends up conflicting and u gotta take off the hud icon mod, it STILL doesnt work. damage is the same. 2 shots on normal, 3 on advanced like 5 on expert
w1 luke 5 Jul, 2020 @ 7:38pm 
@Batmang Joe same ngl
Mythical 9 Jun, 2020 @ 12:03pm 
ahhhh i love guns
Mythical 9 Jun, 2020 @ 12:03pm 
i love guns, that's why i have so many gun mods, the Normle USP is not my type,so i got this one
DOOMGUY 6 Apr, 2020 @ 10:02am 
Why 2 weapon mods?
Undead Grace  [author] 31 Jul, 2019 @ 3:36pm 
Dusk Holloway just a bit. But also, the longest the barrel is, the longer the bullet can go
Dusk Holloway 31 Jul, 2019 @ 2:45pm 
the weapons plays into it little (Length of the barrel means the powder can burn for longer and give more force to the round)
Undead Grace  [author] 31 Jul, 2019 @ 2:39am 
You can check the bullets in wikipedia if you like to take an idea of what is coming on, In a firearm the power comes from the bullet, not the weapon
Dusk Holloway 30 Jul, 2019 @ 2:21pm 
understandable
Undead Grace  [author] 30 Jul, 2019 @ 12:34am 
Dusk Holloway The damage is based on the bullet kinetic force and speed or Joules, an example; a 9x19mm FMJ+P round has 560 Joules, wich mean in game will have 56 damage... the actual ak bullets have around 2100 Joules so its gonna be like 210 damage... its a realism mod not a balance mod... also, it is good for advanced and expert difficulty
Dusk Holloway 29 Jul, 2019 @ 11:17pm 
"Damage 56" jesus fuck more than the ak-47?