Transport Fever

Transport Fever

S&DR 0-6-0 'Wilberforce'
26 Comments
Your Ad here! 16 Mar, 2020 @ 8:49pm 
Fantastic Mod, love how you do early stuff as the early game can seem rather dull, thanks to your mods, really makes it worthwhile
drmarbles 1 Oct, 2019 @ 12:25pm 
I just downloaded your other mod as well. Once again - really appreciate you adding the history in there, and the model. In one of your other models you had a real-world photograph. Purely out of interest, I googled some stuff and found what appears to be the train you made:

https://i.pinimg.com/originals/f1/e4/06/f1e406ae7cf504de2520daf641272d98.png
power man 6 Aug, 2019 @ 1:06am 
thank you, apologies for upset
Steve Emfore  [author] 5 Aug, 2019 @ 1:57pm 
There's a few things.
1. One of any one of my early mods could be affecting it as they were all made at the same time, so there could be cross-contamination (I never tested all combinations and load orders)
2. A 3d party mod that creates assests for you, if it exists, may be causing this
3. You're a wizard.

I literally do not know how you achieved this. If you want to fix it, go to the mod and find the Construction folder and delete it. If its anywhere, its there. I don't have that on my version but you might.
power man 5 Aug, 2019 @ 11:22am 
thanks for the help, sorry to bother you but its mysterious how there is an asset type thing, even though you have not constructed one. should i be worried?
Steve Emfore  [author] 5 Aug, 2019 @ 10:59am 
I have not constructed an asset for this model, so I don't know how you're seeing this. For the mean time, just avoid clicking on whatever keeps crashing your game. On my local versions, including the version from the workshop, there is no Wilberforce asset.
power man 5 Aug, 2019 @ 3:35am 
to clarify: there is an asset i can see it, you find it under tracks where your early wagons are

hope i have helped you out
power man 5 Aug, 2019 @ 3:33am 
File:asset/wilberforce_asset.mdl

cannot open res/models/model/asset/wilberforce_asset.mdl No such file or directory
power man 5 Aug, 2019 @ 3:25am 
never mind, at least i can help fix it
power man 5 Aug, 2019 @ 3:24am 
i am afraid steve there is an asset, it just crashed my game after hours of work:steamsad:
RolandBP 4 Aug, 2019 @ 5:23pm 
While I am on here, is it possible to do models with all that overhead gear like is on Puffing Billy, etc? I guess it will be a lot more difficult to produce due to all the moving parts.
RolandBP 4 Aug, 2019 @ 5:21pm 
I love these old locos, I am now using all this "Old Stuff" on a Huge Layout I created of all the main trackage available on the Trans-Pennine map of 1850's. I am swapping out all the previous trains to these really old ones. I'm having a blast. If anyone would like me to send them a zipped copy of my Save file/s I could add them to Drop-Box. or PM me if that's possible?
DPT Wanderer 1 Aug, 2019 @ 6:09pm 
Or its a Bug on my side but I doubt it
DPT Wanderer 1 Aug, 2019 @ 6:08pm 
with all due respect you might want to take a look again cause I saw one {when I hovered over it it said Wilburforce as well} and when i attempted to do what i said below.
Steve Emfore  [author] 31 Jul, 2019 @ 11:21pm 
There is not an asset included with this mod...
DPT Wanderer 31 Jul, 2019 @ 11:46am 
(going to see if reinstalling the mod works and will report back if it does or not)
DPT Wanderer 31 Jul, 2019 @ 11:41am 
the engine itself worked perfectly by the way
DPT Wanderer 31 Jul, 2019 @ 11:41am 
Simply placing the Asset on a track (i was making a rail yard in a town called rosworthon) when I left clicked the game crashed with that error coming up
Steve Emfore  [author] 30 Jul, 2019 @ 11:11pm 
How did you create the error? What did you do to cause it.
DPT Wanderer 30 Jul, 2019 @ 6:43pm 
um also just got this Lua Error "File: asset/wilberforce_asset.mdl

cannot open res/models/model/asset/wilberforce_asset.mdl: No such file or directory

This error is usually caused by modding. The syntax of some game resources is not correct." i was trying to place the wilberforce engine down in a yard but... yeah
Steve Emfore  [author] 30 Jul, 2019 @ 2:11pm 
I already have an American Variety Pack that has various locos from the early days of railroading. I do have plans to create a loco very similar to the Stourbridge Lion, can't really get much earlier than that for USA.
DPT Wanderer 30 Jul, 2019 @ 1:03pm 
if you eventually go to early American Railroad locomotives might i suggest the John Bull? (two versions the Stock Version and the modified version that we americans did to make it work properly on our bumpy rails at the time again only if
Northerner Transport Hub 30 Jul, 2019 @ 12:12pm 
LBSC E2?
power man 30 Jul, 2019 @ 11:09am 
if you run out of ideas, try the Metropolitan railway they have unique steam, electric and tube stock
power man 30 Jul, 2019 @ 11:06am 
looking forward to novelty
Not_A_KGB_Agent 30 Jul, 2019 @ 11:01am 
good job steve it looks amazing