Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Переведены все моды входящие в комплекты Project 6T и Urban Complexity. Остальные переводы модов JNR скоро будут добавлены.
If so that's great, because that should let me use this and another mod that changes Military Engineers (from charges, to tech placement, to cost, to movement) correct?
I've noticed a bug here. It seems as though all my Melee units worldwide get the Wall-Attack ability when my Military Engineer is next to any of my melee units. e.g., When the ME is at home in his barracks, having coffee with a warrior... my Infantry units across the ocean all get Wall-Attack.
Do you notice this too?
Kind regards,
DB
your mod has been translated into German by Junky and the translation is now part of the Civilization VI Mods - German translations mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2179997472
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2179997640