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(No texture in the speech bubble of the event when the prisoner was searched)
在你的道路上放置传感器,以检测何时有车辆!
他们就像压力垫,但对道路!
确保在道路大门上方放置两块瓷砖,以便车辆停在上面。
半路传感器只检测一条车道,需要像上面的截图一样放置。
(不过,你不必让两个相邻。)
在您完成远程访问研究后,它们位于实用程序下。
line 64 ->
return Get( vehicle, "Pos.y" ) - this.Pos.y <= Proximity and Get( vehicle, "Pos.x" ) == this.Pos.y;
with this.pos.x instead of this.pos.y at the end it works for me
-->
return Get( vehicle, "Pos.y" ) - this.Pos.y <= Proximity and Get( vehicle, "Pos.x" ) == this.Pos.x;
I'm sorry, I did not know that there was a sense in the connection (that explains that I could never get my doors working ^^') now that I connected in the right direction, everything works perfectly. Really sorry for the inconvenience, I did not know that the problem came from ther:/
I misunderstood your previous explanation (my English is more than passable ahah).
Thank you for your speed and mod !
By connecting, you mean to connect it like the cameras to the monitor ? Because if that's the case, I connected the servo to the sensors, we see the blue lines on the capture that I joined in my previous message (it is interrupted on the capture, but in the game I well connected the sensors to the servo). If I misunderstood your explanation, sorry, I never use servo and automatic doors so I'm not too used to running > <
Your Road Sensors DO NOT need power.
The road sensors should be connected to the servo. The direction of the connection matters.
The servo should not be connected to itself.
I tried your mod by doing what is stated in the comments and placing everything on your image, but despite that, I can not run the mod !
I took two screenshots to show you how I placed all this :
https://nsa40.casimages.com/img/2019/08/23/190823125232164918.jpg
https://nsa40.casimages.com/img/2019/08/23/190823125232413171.jpg
Thank you in advance and your help and sorry if I missed something.
PS : sorry for my English, I'm French.
Mod functions fine now, thanks Jeeves for your work on it!
You can place one 2 tiles up from a road gate, then wire them up to a door servo which is connected to the gate.