STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EAW RE CLASSIC
163 Comments
Varlun 18 May @ 5:24pm 
Broken currently, AI doesn't move and yes I am playing on a clean EAW version
monarh-vlad 23 Apr @ 12:30am 
Жаль что забросили. Решил поиграть в это мод, всё классно, но ток звука нет.
Mister X 3 Feb @ 3:11am 
Доработать мод никто не хочет?) Было бы классно пройти компанию без багов, но с такими моделями и графикой.. Или в завоевание поиграть, но ИИ не работает абсолютно.
nnmangen 30 Nov, 2024 @ 2:13pm 
can you add teams for skirmish so i can have empire vs empire like in corruption?
Jack Ace 13 Nov, 2024 @ 7:30pm 
launched in original even deleted and verified the files and AI still doesnt move
℧ Quwer ℧ 5 Aug, 2024 @ 5:41am 
Idk what u all saying but my Ai is working perfect, mb its cuz u launch the mod on FoC but in description says FOR ORIGINAL!
1142 7 Jun, 2024 @ 2:06pm 
It would be very neat project if AI actualy did anything. I like textures, but it's no real fun if you just roll over enemies.
[DoC] GP17 25 May, 2024 @ 8:01am 
A really awesome conversion project, had alot of fun messing around in GC.
Any plans on expanding this into Forces of Corruption in the future?
The galactic AI also seems to be disabled/broken, not sure if thats intentional or not.
Mister X 28 Feb, 2024 @ 11:08am 
AI dosent work, on campagn map, or battles.
A_Painted_Man  [author] 31 Dec, 2023 @ 4:43am 
I specifically disabled the possibility of building fighters and bombers for the sake of balance on the galactic map. In the Rebel campaign, I spawned bombers before the Kessel mission. Because I added hangars for some rebel ships. It also prevents AI Rebels, in galactic conquest, from stupidly spamming fighters and bombers.
anotbusch02388 30 Dec, 2023 @ 1:56pm 
This mod looks amazing!!!! Great work on it!! I want to play the rebel campaign sooooo bad but I cant build any fighters or bombers...... Is there any fix I could do on my end to enable the ability to create fights and bombers??
techstepman 6 Jul, 2023 @ 2:34am 
what is this? what does it do?
trent_c 8 May, 2023 @ 3:21pm 
The Tie Interceptor model is larger than the Tie Fighter model
Flip 6 May, 2023 @ 1:22am 
Awesome, will give it a try this morning! Thank you!
A_Painted_Man  [author] 5 May, 2023 @ 11:39pm 
I fixed everything, added Arches to the walls of the squadron, in the battle the rebels now have an unlimited opportunity to buy fighters as usual. And I removed the hardpoint hangar from Nebulon.
Flip 5 May, 2023 @ 9:45am 
It's a nice mod though and looks great, thank you!
A_Painted_Man  [author] 5 May, 2023 @ 7:28am 
At the expense of rebel fighters, I know I intentionally did only for the campaign and the conquest of the galaxy, in the battle yes, a mistake, Arquitens will add 1 squadron.
Flip 4 May, 2023 @ 2:58pm 
Thanks for the mod, it's a lot of fun to revisit with old game with new good looking units. Found a few bugs I think.
In Skirmish, as a Rebel play, you cannot make Z-95 or X-wings at all. The Y-Wing and -Wing are limited to 1 unit only (it acts like a hero, you can build one then the option disappears). Not sure if this is intentional.

For the Empire campaign, replacing the Acclamators with the Aquitaine is cool but maybe add a few Tie's to them as right now the Empire doesn't have any starting star fighters.
Trent Ginoza 18 Apr, 2023 @ 11:46pm 
Really great mod. Brought back a ton of memories but in visually spectacular fashion. The stormtroopers looked like mud troopers, ATST and rebel vehicles had a great sound and blaster effect. Blaster bolts are nice and bright, high quality, really great looking. The different space units was cool to see as well.
A_Painted_Man  [author] 2 Apr, 2023 @ 4:38am 
In the next update (New Galaxy Map about as in the canon, the planets will be distributed about as in the canon (with the campaign map changed, to work with the New Galaxy Map). If there is time, I will draw up a roadmap for future updates.
В следующем обновлении (Новая Карта Галактики примерно как в каноне, планеты будут распределены примерно как в каноне (с измененной картой кампании, которая будет работать с Новой Галактической Картой). Если будет время составлю дорожную карту по будущим обновлениям.
A_Painted_Man  [author] 2 Apr, 2023 @ 2:42am 
Я ВЕРНУЛСЯ. I AM BACK.
A_Painted_Man  [author] 11 Feb, 2023 @ 1:00am 
I'll be back when I fix the computer, otherwise I can only answer through the phone. Moreover, there are a lot of things to fix in fashion.
Maldrood 9 Feb, 2023 @ 10:59pm 
I hope this comes back
A_Painted_Man  [author] 28 Sep, 2022 @ 10:47am 
В параметрах запуска напиши. LANGUAGE=RUSSIAN
Andrey_Nicer 28 Sep, 2022 @ 5:46am 
Как включить русский язык?
A_Painted_Man  [author] 14 Jun, 2022 @ 2:06am 
Just changes the models of units, and slightly changes the balance.
Edwardo 2 May, 2022 @ 11:09pm 
what exactky does this mod do? im new to the EAW mods
A_Painted_Man  [author] 10 Apr, 2022 @ 5:50am 
Fixed the behavior And, now the Rebel AT-RT normally detects targets for firing at them, the Rebel Artillery will now fire in deployed form. The Rebels' AT-RT and AAC Hovertank were slightly reinforced.

Исправлено поведение ИИ, теперь АТ-RT Повстанцев нормально определяет цели для стрельбы по ним, Артиллерия Повстанцев теперь будет стрелять в развернутом виде. Немного были усилены AT-RT и Ховертанк AAC Повстанцев.
wishihadaname 9 Apr, 2022 @ 5:41pm 
Rebel Artillery don't fire, they just sit there. The replacements for the T2B and T4B are much weaker than those tanks. Can't really play ground as the rebels.
General Tantor 23 Mar, 2022 @ 7:13am 
Nvm it was an EAW game issue... I guess you cant have the Gog Version installed at the same time.
General Tantor 23 Mar, 2022 @ 6:53am 
Not working I am using STEAMMOD=1823041092 and running EAW not FOC but it will not launch the game?
A_Painted_Man  [author] 2 Mar, 2022 @ 12:33pm 
I need to look at the error logs, I won't find out. And error logs are created only if the game is running as an administrator. And even then not quite complete.
Hazza-_- 27 Feb, 2022 @ 9:21am 
why does the game crash so much?
brandon new order 3 Feb, 2022 @ 9:02am 
its look cool Thrawn's Revenge
and the remake team and keep it up :steamthumbsup:
A_Painted_Man  [author] 26 Jan, 2022 @ 2:10am 
Как только так сразу. Сперва патч который исправляет очевидные ошибки, особенно с ИИ.
Дяденька селёдуш 25 Jan, 2022 @ 11:57pm 
когда следующий апдейт?
A_Painted_Man  [author] 22 Jan, 2022 @ 10:03am 
This mod only EaW. No use FoC.
Woakx 22 Jan, 2022 @ 9:09am 
the mod dont work for me it crashes
A_Painted_Man  [author] 11 Jan, 2022 @ 7:35am 
Если у тебя установлен русификатор, при удалении через стим, папка с игрой удалиться не вся. из-за этого может быть проблема. Если не исправиться то это проблема с компьютером.
VoronBlack2142 11 Jan, 2022 @ 2:10am 
Тут как раз таки и загвоздка, при переустановке не помогает тоже, уже не первый раз сталкиваюсь увы
A_Painted_Man  [author] 11 Jan, 2022 @ 1:39am 
В первую очередь проверь кеш игры, если чего то нет он скачает. Если не помогло удаляешь и заново устанавливаешь игру, почти всегда помогает.
VoronBlack2142 10 Jan, 2022 @ 3:47pm 
Вижу что разработчик на связи, от того и радуюсь.
Дело в том что у меня не работает запуск оригинальной EAW через стим, запуск возможен только через ярлык в корневой папке, в связи с чем когда пытаешься запустить мод из игры, игра не перезапускается автоматически, последующий запуск мод не включает, уважаемый разработчик, помогите)
A_Painted_Man  [author] 29 Dec, 2021 @ 2:13am 
FIX Update: Dec 29 at 13:08
Fixed an issue where Arquintens was immortal.
Deerock 28 Dec, 2021 @ 10:54am 
Hi, is there any chance you will unlock venators and other unique units?
A_Painted_Man  [author] 28 Dec, 2021 @ 10:15am 
AS PROMISED, I RELEASED AN UPDATE OF THE MOD BEFORE THE NEW YEAR.
THE MOD BEGAN TO WEIGH MUCH MORE

КАК И ОБЕЩАЛ ВЫПУСТИЛ ОБНОВЛЕНИЕ МОДА ДО НОВОГО ГОДА.
МОД СТАЛ ВЕСИТЬ НАМНОГО БОЛЬШЕ.
Minionsman 1 Dec, 2021 @ 5:45pm 
looking forward to the update!
A_Painted_Man  [author] 17 Oct, 2021 @ 10:52am 
THE MOD IS BEING REDONE, THE UNITS I DELETED WILL ALSO BE RETURNED, NEW ONES WILL BE ADDED.

FULL FIX, REBALANCING, NEW RELEASE MOD IN NOVEMBER OR DECEMBER.
Turtlebruhda 30 Jun, 2021 @ 7:42pm 
<3
appnel33 8 Feb, 2021 @ 8:31am 
Great mod, I'm enjoying it! Question: I noticed I cannot build any fighters besides B-Wings, was this intentional or is something missing? Also I'm assuming Marauder Cruiser and Corellian Gunship were both removed intentionally, or is that an issue being addressed as well?
rolandogamesco 11 Sep, 2020 @ 3:03pm 
Why cant I build XWings or YWings when I steal them from the Empire