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this one is another scp 1218 is a location scp-1218-2 is composed by two creatures of humanoid shape
https://www.youtube.com/watch?v=hILEwPBqggg&t=
It'll teach you a lot about lighting so it looks more ambient because right now I can see that you are only using a normal light entity which casts light in every direction which logically a normal light doesn't so for example you should use a light_spot with a light under the light_spot but with very low brightness maybe also a env_lightglow to give the light model a sort of sprite, a env_sprite would also work.
idk how to model so i couldn't make scp 1218-2. I did try to place a corpse npc but the game refused to use their model.