RimWorld

RimWorld

Creatures of Goshen
12 Comments
Halfelfaedyn 11 Oct, 2020 @ 12:03pm 
Tysm, restarting my game just for this!
SinStar87 (He/Him)  [author] 11 Oct, 2020 @ 11:28am 
should, updated the desc with 1.2 compatiblity as well
Halfelfaedyn 11 Oct, 2020 @ 10:29am 
Does this work in 1.2?
Protok 17 Dec, 2019 @ 1:50am 
Hi, SinStar87!
I liked the idea with the Goshen creatures. I made a translation on Russian for your mod.
It can be downloaded here: https://drive.google.com/drive/folders/1rHpIkpgl8xBTQ4-9C0eiP71BjjFml0Gr?usp=sharing
Feel free to use it in future patches of your mod.

In my opinion, Gayl needs to raise the <baseBodySize> parameter to 1.45.
SinStar87 (He/Him)  [author] 22 Oct, 2019 @ 11:32pm 
it's supposed to create a paragraph break. Maybe it's \n.
Thanks will fix.
Jirki88 22 Oct, 2019 @ 3:45pm 
Neat (why the /n in the middle of them tho? Just curious :P).

Also, I discovered why the Vochnr was screwing up the animals tab: it's missing the trainability tag!
SinStar87 (He/Him)  [author] 22 Oct, 2019 @ 8:06am 
added the missing descriptions.
Jirki88 21 Oct, 2019 @ 3:49pm 
Hmmm. Wonder if it can be a mod conflict then. Though it'd be weird that it only affects the Vochnr and not the Aurock then. I guess I'll have to monitor it... at most it's an inconvenience anyway, since it's not crashing the game. :)
SinStar87 (He/Him)  [author] 21 Oct, 2019 @ 11:12am 
Forgot to write the descriptions >>
Tested it alone and didn't have any of those issues.
Jirki88 21 Oct, 2019 @ 10:45am 
Nice additions, however: the descriptions seem broken (it only shows "A B" on the info screen, and the Vochnr seem to break the Animals tab (if having a Vochnr, the visibility of the list is cut off - no such issue exists with the Aurock though), which is annoying. The list is still "expanded" in that you can see there is a list, but the actual entries are invisible after the Vochnr. Killing off the Vochnr caused the list to appear as it should again (with two Aurocks in it as well, so it's apparently just the one animal there causing an issue).

The red error logged in the error log just says: "Exception filling window for RimWorld.MainTabWindow_Animals: System.NullReferenceException: Object reference not set to an instance of an object".

I do have a very extensive modlist (~260 mods) but it only happens with the Vochnr (so far), so I would guess it's an issue with this mod. I hope that's enough for you to have a look at whether there's something iffy? :)
SinStar87 (He/Him)  [author] 3 Aug, 2019 @ 2:22am 
:)
Goatmaster3000 3 Aug, 2019 @ 12:58am 
Gosh darn this is a nice addition to the rim.