Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Give it a shot let me know.
I think even if they have the same names there isn't an issue with them gameplay wise.
I'll look at renaming them, Id rather not break someones game in progress so I'll do a little testing.
I haven't played too much with Decodence but that should be an easy fix. Ill post a compatibility fix for it later.
Not related to EBM-Heritages, but Statue of Woods only works on vanilla climates, so dense vegetation on climates for Decodence don't provide food/skulls.