Oxygen Not Included

Oxygen Not Included

Move Duplicant by Middle Mouse Button
28 Comments
Dr3amt 21 Nov, 2023 @ 9:25am 
I also really would like to see this for the "Move To" thing. Like when moving a critter to a new place. Can't believe it doesn't have a hotkey in game >.<
5rJoud 6 Oct, 2023 @ 4:08pm 
Can you please do this for the new move to feature as well? <3
joecool1216 2 Jan, 2022 @ 7:54am 
would love to see this mod come back to life... such a good QOL mod.
Cacato 12 Dec, 2021 @ 3:14am 
I second @Taco : Give the panda your code. This is such a small thing that should be in the base game but so useful !
Taco 4 Sep, 2021 @ 4:38pm 
give the panda your code
LegitPanda 27 Aug, 2021 @ 8:34pm 
If you don't have the time to update it, I could give it a shot if you post your code somewhere. Up to you though.
Jab0k0  [author] 16 Jul, 2021 @ 1:50pm 
@OctoNautilus I'll take a look at it one of these days. It's been a long time since I played the game, though.
octonautilus 16 Jul, 2021 @ 12:45pm 
Hi, it seems this mod got wacked with the update, can you please update it? thanks a lot
Operator 10 Jul, 2020 @ 7:10am 
@bonus ducks- got triggered lmao
Jab0k0  [author] 7 Jul, 2020 @ 1:18pm 
@bonus goose ... wait wut - I fixed it =)
BONUS DUCKS 5 Jul, 2020 @ 1:30pm 
besides that thank you
BONUS DUCKS 5 Jul, 2020 @ 1:30pm 
who says the duplicant is not a she what if they don't have a dick huh?
RyuukiNawa 3 Oct, 2019 @ 8:15am 
Yagiou OH MY GOOOOOOOOOOD O.O
Oniwabanshu 9 Sep, 2019 @ 10:29am 
I have killed a considerable amount of dupes when trying to make them go to a point but instead removing their suits inside a lava pool or other harmful environments....
Dupes will thank you for this.
Arts 10 Aug, 2019 @ 1:28pm 
Simple yet really useful
raccoonman 10 Aug, 2019 @ 12:13pm 
WOOO!!!
I love it
Phantom 10 Aug, 2019 @ 6:11am 
@ilikedingo 'accidentially'.... heh. heh.
xTRACKERx 10 Aug, 2019 @ 5:53am 
works fine. thx :)
Shades 10 Aug, 2019 @ 3:27am 
Does it/will it work on designated jobs, or will the dupe simply return to its former job once it reaches the spot?
Otherwise, I see it would be very useful in saving dupes who foolishly risk their lives.
Jab0k0  [author] 9 Aug, 2019 @ 3:34pm 
>> Maybe a suggestion: configurable keybind, if that's possible?
>> Will it be updated so we can change keybinds?

I will try to do this if the game makes it possible to set the binding of actions to the mouse buttons

>> Does this disable achievments?
I think no. In any case, I did not lay such functionality. If only the game itself does not turn off achievements when the mods are on.
Spacey 9 Aug, 2019 @ 7:01am 
Does this disable achievments?
Will it be updated so we can change keybinds?
CosmicDan 8 Aug, 2019 @ 9:31pm 
For a large colony with proximity-based priorities, this is very useful!

Maybe a suggestion: configurable keybind, if that's possible?
ilikedingo 8 Aug, 2019 @ 6:35pm 
I am going to accidently be telling my duplicants to jump into volcanos, aren't i...
Blue001 6 Aug, 2019 @ 7:50am 
I assume this just adds a hotkey for the "Move To" command that duplicants already have on their selection window?
Lazlo!!! 5 Aug, 2019 @ 11:42pm 
holy god yes thank you, my duplicants finally won't just sit around like everything is fine.
paj689 5 Aug, 2019 @ 6:34am 
nice
Meat Man (Alfons) 4 Aug, 2019 @ 3:09pm 
i like this