Cities: Skylines

Cities: Skylines

[Obsolete] Modern Lighting Pack: Liberated!
48 Comments
SAMMWANG 17 Dec, 2024 @ 1:08am 
Using the skyve mod makes the streetlights disappear.
Daniel Lin 4 Sep, 2024 @ 9:12am 
when i unsub these light,my csur lights disappear,how do i make this right,need help~
Alanbai 31 Aug, 2023 @ 2:12am 
CSUR users notice: The road system still need these assets, GCVos' pack can't replace them
Alanbai 31 Aug, 2023 @ 2:10am 
when i unsubscribe this mod, my CSUR lights disappear
Idaho 23 Jan, 2022 @ 1:07pm 
Do I need this or GVOos' pack for "Quad Core Cargo Station RHD"?
PYRO 24 Aug, 2021 @ 5:38pm 
@Future, if you have saved games with these lights than you should not unsub until you have replaced them.
Future 5 Jun, 2021 @ 2:55pm 
could I just unsub from this pack and sub to GCVos' pack, or will unsubbing while these props are in game cause problems?
repro007 27 Feb, 2021 @ 2:28pm 
CSUR still needs this for lighting assets
snowflitzer 10 Jun, 2020 @ 4:54am 
I did unsubscribe for this prop, which threw me 7 LSM errors, Guess it is not working without it then.
Green Allien 3 May, 2020 @ 4:26pm 
Hola y gracias, pero me he encontrado un problema con algunas luminarias y es que estan siempre encendidas, p.e.: " Light Column and Spiral Lamp , They are always on" Why?
Dovahseod 21 Apr, 2020 @ 2:18am 
So if I subscribe to this pack I can unsubscribe from the original pack right?
Thevastatorr 7 Mar, 2020 @ 6:28pm 
Thanks for the mod, very useful! I needed to update some roads with this version but it wasn't a big problem for me. Cheers!
Gabrielium  [author] 26 Feb, 2020 @ 4:14pm 
no
PissWaser12 24 Feb, 2020 @ 5:21pm 
Are you still working on the altering light values mod ?
Troubadix 30 Dec, 2019 @ 2:08am 
Oh okay. I thought it does since they have the same name and properties. Is it a hard link to an asset then?
Gabrielium  [author] 29 Dec, 2019 @ 7:42pm 
This does not replace the originals, they are just usable without Network Skins.
Troubadix 29 Dec, 2019 @ 10:58am 
Hey, first of all, many thanks for this light pack!
I have one issue though:
The following light Reflective Light Single is missing in an asset even though I have this pack.
The asset reporting this light as missing is this Tram Station (2016) (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=707575243) .
Possibly there is a naming error (maybe a blank too much or something which leads to this.
Makk 23 Dec, 2019 @ 7:02pm 
for this coooool job
Makk 23 Dec, 2019 @ 7:00pm 
thank you
Gabrielium  [author] 21 Dec, 2019 @ 7:25pm 
Hey, thanks! If you would like, I can send over the files if you would like to update the original.
GCVos 21 Dec, 2019 @ 6:02pm 
Hi Elektrix, thanks for updating my lights to work without NS. :D
Gabrielium  [author] 16 Nov, 2019 @ 5:15pm 
Those are really good ideas actually. I should add it to the things I want to put into that mod, once I ever get to developing it again.
leftbehind 15 Nov, 2019 @ 10:48pm 
Mod to alter light values? OMG, yes please! Would be super cool if it could reduce the "bulb aura" based on weather (clear: almost none; rain: a bit; fog/mist: normal). Also super cool if it allowed lights on/off time to be altered (for street lights only) or make it dependant on sun intensity (the value shown on solar panels) - eg. lights could come on whenever the sky darkens (storms, rain, etc) even if it's day time, just like IRL.
Gabrielium  [author] 9 Nov, 2019 @ 6:08pm 
if you want i guess
Plume7eat 10 Aug, 2019 @ 10:33pm 
Is it okay to unsubscribe the original one?
Gabrielium  [author] 10 Aug, 2019 @ 6:46am 
The lights are a mix of "white" (which is actually subtle blue) from the avenue light effect and "warm" (which is yellow) from the medium road light effect. There are a few true white lights in here as well.

Part of the reason the screenshot on the preview image looks different from how you would see them ingame is because I have a mod that I am using to configure light values (I have not released that mod yet). Without the mod, you would not see much of anything there, so it was important that the light stay on. It also affects light colors.
mjm92150 10 Aug, 2019 @ 12:34am 
Hello,
I liked them, but mainly, your light are withe color or warm color ?
Thanks to precise in your description or just add a picture with all light on.
By the way, nice job.
MrMiyagi 9 Aug, 2019 @ 3:18pm 
Awesome! Thanks
atward1960 9 Aug, 2019 @ 8:17am 
Electrix, thanks for the info. And, thanks for creating this.
Amy 9 Aug, 2019 @ 1:22am 
thank you , you now give better lighting to my parks just starting out with it all cheers big like from me
core79 8 Aug, 2019 @ 4:46pm 
Very nice,thank you !
Ambitious Sloth 8 Aug, 2019 @ 4:09am 
Thank you so much!
Gabrielium  [author] 7 Aug, 2019 @ 7:08pm 
It can, but it doesn't have to. You can see me using it with Network Skins 2 in one of the images above.
RudytheDominator 7 Aug, 2019 @ 5:11pm 
Does it work with Network Skins 2?
Gabrielium  [author] 7 Aug, 2019 @ 3:38pm 
It can't. Because I was unable to update the original, these props have different ids and sadly can't be interchanged. However, I do hope to make a mod to find+replace props, but that's a long time coming.
atward1960 7 Aug, 2019 @ 10:41am 
How does the update affect buildings currently on the workshop that have the original MLP?
Lascivia 7 Aug, 2019 @ 5:15am 
Ahah finally. Thanks
qooer 6 Aug, 2019 @ 11:06pm 
very good
taktikir 6 Aug, 2019 @ 6:13pm 
Oh my!! I'm excited too!! Thanks for your great afford!
Kedryn 6 Aug, 2019 @ 5:52pm 
I am patient; excited but patient. Thanks for the answer. :)
Gabrielium  [author] 6 Aug, 2019 @ 5:49pm 
Not released yet. I've given it to a few creators to test and it only has about 50% of features at the moment.
Kedryn 6 Aug, 2019 @ 5:38pm 
A mod that gets rid of the thousands of tiny suns in my map after nightfall? Where?
Amayasnep 6 Aug, 2019 @ 5:25pm 
OH YES, FINALLY :steamhappy:
KWetzel93 6 Aug, 2019 @ 9:16am 
Thank so much Elektrix. These were too good to be left un-updated.
Gabrielium  [author] 6 Aug, 2019 @ 5:06am 
@taktikir: I made a mod that allows players to mess around with light intensity (so that light values could be more realistic). I left it on so that the lights could be seen in the preview image.
AmiPolizeiFunk 6 Aug, 2019 @ 12:27am 
thank you so much! I can't wait to use these again :highlvl::highrise:
taktikir 5 Aug, 2019 @ 8:43pm 
hey elektrix!! Did you change the light intensity. Your screenshot has no light cone?
Acc Original 5 Aug, 2019 @ 8:15pm 
awesome! thanks :)