Sid Meier's Civilization V

Sid Meier's Civilization V

PorkBean's Lanfang Republic
11 Comments
The Wombatman 24 May, 2022 @ 5:21pm 
Love this mod - redownloaded civ V just to try it out. Really creative. I'm not sure if you're still maintaining this, but I'm having a problem with the civ ability. It functioned as expected for the first 6 cities (pretty sure it was 6 free unlocks, could have been five). I settled my last 4 cities, for 10 total, and focused most of my cities on growth. Once I was ready, I manually assigned 3 mines/quarries in all my cities, and ended the turn, but I didn't get the patronage (my last one) or any freedom tenets. I tried next turn reducing it to 7 cities with mines, to see if it needed the exact number, and it still didn't trigger. Would love to understand what's happening and how to get the expected outcome.
Rider of Tang 14 Nov, 2020 @ 4:50pm 
I don't think Lan Feng militias would have green banner uniforms with a Manhu style hat. Give them traditional Hakka clothing instead would be more suitable.
EXU 8 Sep, 2019 @ 12:31am 
希望有·中文,创建我华人的第一个共和国
芝士西西弗 30 Aug, 2019 @ 5:56am 
whats the mean of actively working ??? 会讲中文, ??
Cheaters Are Sons of Bitches 10 Aug, 2019 @ 11:03pm 
Glad to find such a meaningful mod. The Lanfang Republic is the kind of history that will never appear in textbooks. Hope this mod could support Chinese, no matter simplified or traditional. Thank you!
Kronk The Gluemuncher 10 Aug, 2019 @ 5:51am 
Seems balanced.
pork bean  [author] 10 Aug, 2019 @ 1:35am 
Hi @spin, I've tried a game with all the details you mentioned and it seems to unlock the policy tree correctly. If you happen to have logging enabled [forums.civfanatics.com] then you should be able to check the My Documents/My Games/Civ V/Logs/Lua.txt file for the print statements - it should tell you how many policy trees are waiting to be unlocked, how many cities are required and the ID of the unlocked policy.
spin 10 Aug, 2019 @ 12:01am 
Hi @pork bean, I'm using G+K and BNW as well (unless there's some ticky box I need to check to play those? I played the New World scenario with all the native factions, which means that BNW should be enabled regardless).
pork bean  [author] 9 Aug, 2019 @ 9:15pm 
Hi @spin thanks for the report. Can I ask what version of the game you're using? I've only tested for G+K and BNW.
spin 9 Aug, 2019 @ 1:47pm 
Does not unlock Social Policy tree for me. (single MOD enabled, cache emptied, Quick game)
It *does* tell me that one is enabled, but when I look at the Social Policy tab no new Policy trees have been unlocked.
从契丹到爱尔兰 8 Aug, 2019 @ 7:02am 
have Chinese