Slay the Spire

Slay the Spire

The Trickster
17 Comments
pgames-food 16 May, 2022 @ 6:48pm 
ah cool :lunar2019piginablanket:
Hyvel  [author] 16 May, 2022 @ 10:51am 
Hi pgames-food,
I have not been active in a while, but I'm still around.
Thanks a lot, I'm glad people still enjoy this mod :)
pgames-food 15 May, 2022 @ 3:06pm 
hi hyvel, i dont know if you are still around but just to say that trickster mod is cool :)
Hyvel  [author] 11 Aug, 2020 @ 12:38pm 
@Marfolog Thanks ! :)

@MK I just updated the mod. Sorry it was a bit long.

Marfolog 6 Aug, 2020 @ 4:15am 
I like this class a lot. It's really sad it's not that popular :(
Hyvel  [author] 22 Mar, 2020 @ 5:49am 
@MK glad to know people still play this mod. :)
No promises, but I will look into it.
Hyvel  [author] 19 Aug, 2019 @ 4:42pm 
@VΣXZ That's the first I hear of it. Would you want to share the logs? I want to know if this is on my end, and if so fix it. To do so, you just need to check the Debug box besides the play button in the mod launcher (bottom left). Then copy paste it to paste bin or a similar website and give me the link. That would be helpful. :)
Pockets 19 Aug, 2019 @ 3:33pm 
Love this guy, but have found a problem. Attempting to run with Ascension/ changing the levels crashes the game - I don't know if this is on your end or not, but just to make you aware :)
Hyvel  [author] 15 Aug, 2019 @ 4:09am 
@Quiche Thank you for your feedback. I will update the wording to this: "Gain 12 Block. NL Gains 2 Block less for each completed turn this combat. NL Exhaust."
Hopefully this will be less confusing.

The wording you propose unfortunately does not match completely the card effect. Because if you generate the card at turn 3, it has 8 block, and not 12. It's important to make this clear.
I have created a discussion thread about wordings and descriptions. If you think some other cards are confusing, don't hesitate to post there.
Quiche Nuts Gandhi 14 Aug, 2019 @ 3:49pm 
I like this mod, some of the card descriptions are a little confusing. For example the Implusive Defend card took me a few times to understand, maybe instead of the current description it should say "Gain 12 Block Decrease this card's block by 2 per turn"
Fridge 14 Aug, 2019 @ 11:42am 
Awesome, thanks for listening to my feedback.
Hyvel  [author] 14 Aug, 2019 @ 11:14am 
All right, I made it exhaust and buffed the damage to compensate. It should still be a good card, just not an instant pick anymore. :)
Fridge 13 Aug, 2019 @ 1:51pm 
I forgot about decoy. Yeah, HP loss in exchange for artifact is fair. Hidden pistol should definitely be nerfed though, because I was able to get a constant, cheap dexterity boost just by having a few of those in my deck. It should be an exhausting card IMO.
Hyvel  [author] 13 Aug, 2019 @ 12:58pm 
@Fridge Glad you liked it, and thanks for the feedback!
I think Decoy is fine, but Hidden Pistol might be a bit too strong. I'll think about it.
Fridge 13 Aug, 2019 @ 10:23am 
Very fun mod. I enjoyed doing a run with this character. Having 0 cost cards that give you artifact and don't exhaust feels a bit OP though.
Rattus 13 Aug, 2019 @ 9:57am 
Surprisingly fun mod, quite pleasantly surprised by that.

Was a tad unsure at first, but super glad I'd given it a go.

Good job, cheers!
KingS 8 Aug, 2019 @ 8:53pm 
This is a pretty great mod! I like what it does.