Sid Meier's Civilization V

Sid Meier's Civilization V

Grant's Asturias (Alfonso I)
6 Comments
anothernick1996 19 Jan, 2020 @ 9:19pm 
Hmm, not sure the UI is worth missing out on iron, coal, etc. If it improved strategic resources, it'd be a lot more viable. How does the additional follower mechanic work if every citizen in the city follows a religion already? Does it convert from the next most followed religion?
arch  [author] 31 Aug, 2019 @ 2:56am 
@clint @Efik_CZme should be fixed now
Efik_CZme 30 Aug, 2019 @ 3:19pm 
Kinda unplayable:

"Texture Load Error
Unable to load texture
[Torrixon_BuildAtlas45]"

Wish it would be. The civ seems fun.
clint 17 Aug, 2019 @ 7:31pm 
Nice mod. Currently get this error when worker is on a hill -

"Texture Load Error
Unable to load texture
[Torrixon_BuildAtlas45]"
JEELEN 10 Aug, 2019 @ 6:30am 
Anyway, good job.
JEELEN 10 Aug, 2019 @ 6:30am 
If only this had support for YnAEMP v. 24! (Really, I don't need 100+ maps and I don't need my modded civs mixed up with the regular civs in the civ list...)