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Here's my scoreboard " https://i.imgur.com/Fx109qo.png "
Took me near 54 hours to complete the whole time (And that doesn't count all the numberous times I died and had to reload my last save xD)
We need something similar on Serious Sam 4's workshop with a sh-t loads of Enemies and Weapons/Ammos/Gadgets.
Filling up big empty space/boring area in the original SS4 campaign.
I wish I knew how to create something like you did !
Thanks again man !
Long live Serious Sam !!!!!!
The final level is just a slog that takes hours. The middle ground area, that part's bad and needs to be dialed down to about 1/4 the amount of monsters because the sheer vomit of mini-bosses coming later more than makes up for that.
This seriously needs some fine tuning.
Please return the music to normal if possible.
Or I'll make an addojn that does so myself.
I don't know what's more pathetic, you or your mod.
- Doubled file size :)))
- Added lightmaps to every single level
- Added visibility meshes and sectors to every single level
- New navigation mesh in "The Guardian of Time"
- Added secret pistol in "Summer in Cairo" again
- Repositioned unreachable extra life in "Into the Spider's Nest"
- Fixed thread sensivity of some enemies in "The Silent Riddler"
- Fixed broken spawners in "Summer in Cairo", "Broken Wings", "No Place to Hide", "Under The Iron Cloud"