Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

BFE Expert Fusion Edition
46 Comments
C4t Guy "Sur3ya" 20 Jul, 2024 @ 11:48am 
Are you capable of giving me the name of the first song heard in The Guardian of Time? I'm trying to find it myself, but so far I had no luck.
Zeo 22 Apr, 2024 @ 12:12am 
A mad thanks for this INCREDIBLE EXPERIENCE you allowed me to achieve !

Here's my scoreboard " https://i.imgur.com/Fx109qo.png "

Took me near 54 hours to complete the whole time (And that doesn't count all the numberous times I died and had to reload my last save xD)

We need something similar on Serious Sam 4's workshop with a sh-t loads of Enemies and Weapons/Ammos/Gadgets.

Filling up big empty space/boring area in the original SS4 campaign.

I wish I knew how to create something like you did !

Thanks again man !

Long live Serious Sam !!!!!!
Fulgore 6 Apr, 2024 @ 10:19pm 
I HATE SONG FROM GUARDIAN OF TIME EXPERT! PLS GIVE NORMAL SONG PLS
Major Cooke 16 Aug, 2022 @ 7:42am 
Note you may need winrar to open the file itself if it's packed in a .gro.
Major Cooke 16 Aug, 2022 @ 7:39am 
You can do so by finding the addon's main folder and replacing the contents there. I haven't actually done it myself, I just muted the game's audio and then played music in WinAmp.
NUCLEARBLAST91 16 Aug, 2022 @ 12:28am 
@Chrysabliss How were you able to replace the music?
Major Cooke 28 Apr, 2022 @ 11:41pm 
The last level's music choice is absolutely buzz killing especially. I chose a Painkiller song, called Bridge Fight and it works 1000% better than the sad lullaby music while imitating the Doom Slayer.
Major Cooke 28 Apr, 2022 @ 11:40pm 
The music is terribly chosen. Sorry, but this slow orchestral stuff doesn't fit. It needs to be more up-beat.

The final level is just a slog that takes hours. The middle ground area, that part's bad and needs to be dialed down to about 1/4 the amount of monsters because the sheer vomit of mini-bosses coming later more than makes up for that.

This seriously needs some fine tuning.

Please return the music to normal if possible.

Or I'll make an addojn that does so myself.
NUCLEARBLAST91 27 Feb, 2022 @ 2:43am 
I really like this mod. But like some of the others have said, please change the music to the default OST or at least make another version with the default OST because this music just feels out of place and we didn't really ask for it.
Markus M. Wyand 30 Dec, 2021 @ 10:04pm 
Can you make something like this but for First encounter?
Mayolaise 17 Dec, 2021 @ 5:41am 
is there a version of this mod with vanilla music? the mod itself is great in my opinion , but this orchestral stuff is giving me a headache
Shockwave 2 Nov, 2021 @ 8:26pm 
Even when using coop cpus this is hard
niotorre 17 Oct, 2021 @ 6:55am 
@Opticus no offense but the music of BFE Expert does not seem very adequate to the levels I am not saying that all the music is bad but I would listen to the music of Serious Sam 4 better could you do it?
Shockwave 29 Apr, 2021 @ 4:35pm 
This mod + Insane fusion= pure hell
CyberMerc 26 Feb, 2021 @ 2:45pm 
Funny mod, i like this
johnathanwhytho 9 Feb, 2021 @ 5:11am 
Stupidest. shit mod for Serious Sam ever. Shame on whoever made it.
BedBug 12 Jun, 2020 @ 9:04am 
Map will not load in VR, anyone know?
Opticus  [author] 20 May, 2020 @ 6:48am 
@Bouche-Trou [QC]: Oh, I know what this is. I'm honest, I was a bit too lazy to save the crumb mask textures seperatly. They're messed up, if the level ID changes, because they do not save themselfs after baking (rendering) the map. I have to get an update out soon then, which fixes tha t for all levels in the campaign.
Zeo 19 May, 2020 @ 12:26pm 
Someone on Discord known as "Supersniper98" told me to go to Performance -> Customize -> Disable Crumbs, I didn't knew we could disable those, but still if someone is using default settings either Ultra, Medium, Lowest that Crumbs option is on by default.
Zeo 19 May, 2020 @ 12:06pm 
@Opticus: It's only happening on your custom campaign I went on the regular campaign with the modded version of SS3 Fusion and that bug isn't there. So I guess there's maybe something wrong that happen when you rendered the map or something. Thanks for reading me up and your help. I really like your custom campaign so far :)
Zeo 19 May, 2020 @ 12:03pm 
@Opticus: Do you have any idea how I could fix that ? I made a sort 30 seconds video about my issue here : https://youtu.be/PUZIcBYljqQ I got Floating Grass floating all around on Broken Wings.
serious sam 4 27 Dec, 2019 @ 5:06am 
у меня моды работают только на оружия
serious sam 4 27 Dec, 2019 @ 5:05am 
отрицаю этот мод
serious sam 4 27 Dec, 2019 @ 5:05am 
отрицаю этот моды
Opticus  [author] 25 Dec, 2019 @ 7:51am 
@Nasty B: Sorry, I was busy in the last time and had not that much time for mod support. You have to send me your error message by taking a scrennshot while you're in the level loading screen and opened console (F1) within that.
Nasty B 24 Dec, 2019 @ 5:54am 
no fix for born again?
Nasty B 3 Dec, 2019 @ 8:57pm 
hi. the 'born again' level of jewel of the nile fails to load
serious sam 4 20 Nov, 2019 @ 9:24am 
д*
serious sam 4 20 Nov, 2019 @ 9:21am 
молы классные
Kristof 29 Aug, 2019 @ 5:32am 
Will you add HD both encounters on expert?
Explosive Detonator 16 Aug, 2019 @ 1:36pm 
just don't play it if you don't like it smh how toxic
аnŌn 15 Aug, 2019 @ 1:52am 
I don't care how much "work" and "effort" you put into this garbage, it's still bad. I don't care if it's free, it's still awful. Your idea of difficulty is spamming random monsters and stretching out fights to eternity. There's no sense of progression, no challenge besides fighting the boredom. Custom music sucks and doesn't fit the game. This mod is bad and you are a bad modder.
аnŌn 14 Aug, 2019 @ 12:28pm 
Of course you delete negative comments, how can anyone criticize this masterpiece created by an absolute Serious Sam pro?
I don't know what's more pathetic, you or your mod.
Opticus  [author] 14 Aug, 2019 @ 9:00am 
Update 1:

- Doubled file size :)))
- Added lightmaps to every single level
- Added visibility meshes and sectors to every single level
- New navigation mesh in "The Guardian of Time"
- Added secret pistol in "Summer in Cairo" again
- Repositioned unreachable extra life in "Into the Spider's Nest"
- Fixed thread sensivity of some enemies in "The Silent Riddler"
- Fixed broken spawners in "Summer in Cairo", "Broken Wings", "No Place to Hide", "Under The Iron Cloud"
Mr. Dual 13 Aug, 2019 @ 11:33am 
lovin' this
Muraxez 13 Aug, 2019 @ 3:56am 
I didn't mean to offend you, pal. The mod you did is good, really good
Opticus  [author] 12 Aug, 2019 @ 10:33pm 
Muraxez: I had to note that it can also be playable in multiplayer with 400% enemy strength and 200% enemy resistance per player and no extra lifes. So I tested this with my team on mental x102 in a multiplayer session. If you play singleplayer, it's of course easier, because coop enemies are missing and you can save the game wherever you want.
Opticus  [author] 12 Aug, 2019 @ 10:28pm 
@Laki: It depends on the level you play. The difficulty steps up with every level. It depends also how you evaluate your playing skills. Normal difficulty would we too easy for experienced players.
Muraxez 12 Aug, 2019 @ 4:03pm 
As far as i had time to play it (5 levels) it's not even that hard on Serious
Laki 12 Aug, 2019 @ 2:10pm 
Is it hard enough on default Normal difficulty too?
d1974 12 Aug, 2019 @ 9:36am 
Ok thanks for the help
Opticus  [author] 12 Aug, 2019 @ 7:39am 
@d1974: It's saved seperatly, like BFE Enhanced.
d1974 12 Aug, 2019 @ 7:09am 
Does this replace the original campaign or its seperate?
PootisMayo 11 Aug, 2019 @ 9:19am 
How many fan enhancements of BFE are there?
Opticus  [author] 11 Aug, 2019 @ 3:17am 
I messed around with the visibility sectors in the level "Together Forever", but fortunatly only the water model is affected. I hope that does not disturb you too much.
Andreiki 11 Aug, 2019 @ 3:15am 
Wooow, very very good!