Garry's Mod

Garry's Mod

VortiMagic
129 Comments
Ghesun  [author] 2 Sep, 2015 @ 3:46am 
@The Hyperactive Scout, I didn't make the pictures.
fggfhfgdhjgdsf 2 Sep, 2015 @ 1:24am 
Excuse me, wich map is this?
Ghesun  [author] 8 Aug, 2015 @ 12:57am 
@Mr Zoo, when I have time. I have other projects aswell.
Iced Tea 7 Aug, 2015 @ 8:25pm 
When will you make it so heal others?
Ghesun  [author] 15 Jul, 2015 @ 11:50am 
@Commander Miku, I know. Gonna do that Soon™.
k.o kirbe 15 Jul, 2015 @ 11:06am 
i love dis
Ghesun  [author] 15 Jul, 2015 @ 9:56am 
@Commander Miku, one day I'll stop being lazy and continue updating this.
Ghesun  [author] 15 Jul, 2015 @ 9:55am 
@K o kirby, this is the one with the no ammo versions.
k.o kirbe 28 Jun, 2015 @ 11:55am 
its been a while since i played gmod since it started crashing know its back and i want to know (because theres multiple votigant shit out here) i wanted to know does this have the one with ammmo for armor and health then no ammo for health a armor? (delete this since its to long but pls respond)
Ghesun  [author] 6 Jun, 2015 @ 12:23pm 
@Richard, No.
Ghesun  [author] 27 May, 2015 @ 3:39am 
Sorry, wasn't meant to delete that comment, but I do not know. TehAngelOfCrazeh took the pictures
Ghesun  [author] 2 May, 2015 @ 9:26pm 
@Ian, no advertising please.
Ghesun  [author] 11 Apr, 2015 @ 7:02am 
@Bedcorn, thanks for the details
Bedcorn | Back | 10 Apr, 2015 @ 6:58pm 
lua errors god damnit
Niko 27 Mar, 2015 @ 2:34pm 
is their any dbz wepons on the workshop? i really want to find one and this is the closest one i could find
Ghesun  [author] 7 Mar, 2015 @ 11:45pm 
@Judgement, Oh right. So was I, nutscript uses normal plymodels, it was Clockwork. Whatever, same process.
Bookworm 7 Mar, 2015 @ 3:49pm 
@just devocity, TALKING ABOUT CLOCKWORK. :P
Ghesun  [author] 7 Mar, 2015 @ 12:52am 
@Felionyx, anything with Nutscript doesn't support it. Since Nutscript uses NPCs as your models and this wep uses C_Hands. You can replace the model and disable C_Hands to make it work though.
Bookworm 6 Mar, 2015 @ 7:31pm 
How do I install it on HL2RP?
Ghesun  [author] 3 Mar, 2015 @ 7:43am 
@Truth, No.
yomegonightcore 2 Mar, 2015 @ 3:55pm 
could you increase its damage?
Kevister 11 Feb, 2015 @ 4:13pm 
Can you link me to his steam profile?
Ghesun  [author] 11 Feb, 2015 @ 6:05am 
@Kevister, Please, ask Josephra that, he did it for me, real generous he is.
Kevister 10 Feb, 2015 @ 5:44pm 
How did you make a c_model out of the HEV hands?
Polvo Cheeks 19 Dec, 2014 @ 6:02pm 
@[CJC] Devocity, I managed to sort of get it working, but it only works on modded weapons using the physcannon models as a base, the defaults use somthing else I am still tracking down. I don't know what I did before, but I am going to try to figure it out.
Ghesun  [author] 3 Nov, 2014 @ 11:25am 
@The Joker, Well that's something I'm not sure about...
Polvo Cheeks 3 Nov, 2014 @ 10:26am 
One last question, if vpk.exe can make files into vpk, where does it put them when it finishes.
Ghesun  [author] 3 Nov, 2014 @ 9:13am 
@The Joker, No problems ;)
Polvo Cheeks 2 Nov, 2014 @ 12:55pm 
@[CJC] Jensen, Thanks and I also figured out the other part of what I was doing wrong, I incorrectly converted my file back to vpk. I just zipped it and changed the extention which somehow corrupted some of it. I don't know how to convert it back correctly to be honest. If this does work and I find a decent way to put it on the workshop, I am going to give you as much credit as I can. Thanks for your time.
Ghesun  [author] 2 Nov, 2014 @ 11:40am 
@The Joker, Try retweaking the animation time.
Polvo Cheeks 2 Nov, 2014 @ 11:10am 
I just did it, and it worked moderately well. Still glitchy as hell though.
Polvo Cheeks 1 Nov, 2014 @ 8:18pm 
Well, I'll see what I can do, and if it works I'm putting it on the workshop somehow.
Ghesun  [author] 1 Nov, 2014 @ 12:04pm 
@The Joker, I never hexed in my life. But I heard it requires some weird editing in files. Also, models/weapons/v_superphyscannon.mdl
Polvo Cheeks 1 Nov, 2014 @ 11:50am 
Oh, that makes sense. I would try to replace the model and textures myself, but I can't find the physgun files anywhere
Ghesun  [author] 29 Oct, 2014 @ 2:15am 
@The Joker, I like the idea myself but the particles & beam come from HL2 in which they don't have functionality to bend like the physgun beam does. The physgun glow can't be replaced with this one either. I can replace the model and textures, but further then that, no.
Polvo Cheeks 28 Oct, 2014 @ 5:28pm 
I have a request in the case that you see this, it would be amazing if you could do a replacement of the physgun with the vortigaunt magic basically. The beam of the physgun would be the vortigaunt magic, and the glow would be from this and everything. But if you do this, it would be smart to remove the delay before the shot, just to maintain the functionality of the physgun and just replace the models and textures and cosmetic things like that. If you do this, it would look like the player were using magic like that to move objects around. If you had time, the color selected for the gun could be the color of the glow and the beam. In the case you choose to do this, I thank you in advance as I have been looking for a mod like that for forever. Great addon by the way.
orgy revolution 18 Oct, 2014 @ 6:31pm 
30k subs
Errantem 5 Sep, 2014 @ 2:12pm 
Really need the heal other to actually heal.
WaffleTime 29 Aug, 2014 @ 1:58pm 
i like this because it reminds me of the plasmids from bioshock and how that magneta made it but then it got tooken down
Stormish 10 Aug, 2014 @ 3:16pm 
So only the effects of the Physgun??? (will be coloured and not the hands lol)

And i actually want the hands uses the hands playermodels, and not HL2 hands.

You know that.
Ghesun  [author] 10 Aug, 2014 @ 1:11pm 
@Stormish I'll look into it for you, won't be colourable though.
Stormish 10 Aug, 2014 @ 12:55pm 
hey can you make the guy do this???

I actually looking for something like that in Physgun for Telekinesis, Please?


I mean a physgun only hands.

Like this c_hands. If there is a physgun replacement tell me, please??
Ghesun  [author] 9 Jun, 2014 @ 3:36am 
@renlp08, I mean could you give me the console error
Ghesun  [author] 9 Jun, 2014 @ 12:54am 
@renlp08, Console Error please?
yomegonightcore 23 May, 2014 @ 3:19pm 
Could you perhaps raise the damage a tad? Or include a separate more powerful/instakill version altogether?
C R Y T I S 11 May, 2014 @ 7:01am 
Oh ok, thanks.
Ghesun  [author] 11 May, 2014 @ 12:36am 
@ALCATRAZ, It generates armor
C R Y T I S 10 May, 2014 @ 8:30pm 
mouse 2 with the beme does nothing. whats wrong?
Ghesun  [author] 20 Apr, 2014 @ 3:22am 
@Doctor Jew, Well create an ammo pack buyable on F4 using the ammo type "ammo_vortenergy"