Stellaris

Stellaris

Touhou Stellar Chronicles ~ Symphony of Phantasm
583 Comments
蛋疼君 6 hours ago 
最新版本玩到一定时间会崩溃.需要修改Steam\steamapps\workshop\content\281990\1834433554\interface\spth_event_ui_l.gui,搜索OverlappingElementsBoxType有三个修改第一个中的name为effect_icons就可以了
Komeiji Sweetpotato  [author] 11 Jul @ 6:34pm 
@Aisaka Taiga 已修复
Aisaka Taiga 11 Jul @ 9:49am 
更新后似乎会导致轨道轰炸失效,其他mod只有bgm之类的mod。
Komeiji Sweetpotato  [author] 8 Jul @ 6:13pm 
@Anaksa 原因不明,我没有覆盖相关的规则
Anaksa 8 Jul @ 7:31am 
不兼容伞的泛用规则补充吗?加了就给我物种整没了不能殖民QWQ
Komeiji Sweetpotato  [author] 4 Jul @ 5:55pm 
@2517321420 需要切到幻想星球的殖民地规划才能生效
2517321420 4 Jul @ 10:58am 
为什么幻想星球在灵力生产区划上的强化效果并没有生效啊?准确点说是只有首都生效,其他幻想星球都面临着数千的灵力亏空,甚至灵力特化球只点灵力生产区划的情况下才能维持数百的灵力正数
Komeiji Sweetpotato  [author] 23 Jun @ 4:04am 
@Koakuma 玩家需要科技统一理论
Koakuma 23 Jun @ 2:03am 
在选择故事起源后,飞升天赋“智慧生命与妖怪的境界”为什么需要AI控制才能使用?
Komeiji Sweetpotato  [author] 19 Jun @ 2:19am 
@木弓不会说话 可能是因为岗位权重比较低,你手动上一下
木弓不会说话 19 Jun @ 2:16am 
为什么符卡雕工和其它一些职业,就算失业人员超多也不去干这些工作?
hwr 13 Jun @ 7:52am 
It's nice to know that the translation is progressing along. Thanks for the update. I love Touhou :lunar2019piginablanket:
Koakuma 13 Jun @ 3:20am 
物种宜居性为0是为什么啊
DD人 12 Jun @ 5:45am 
能否给物种添加一下生物组,没生物组很多特质mod没法兼容啊
PSR J2144-3933 11 Jun @ 1:17pm 
the english translation is already underway, but there are just two of us actively working on it (and yes, i'm one of them), so the progress isn’t as fast as we’d like. if everything goes well, we wish that a at least playable enjoyable version will be available by July at the latest. we appreciate your patience. the project is alive, and so is our hope to make it shine.
Demon Dragoness 11 Jun @ 12:51pm 
i want to play this so bad but the english translation needs work :(
Komeiji Sweetpotato  [author] 11 Jun @ 2:41am 
@765PRO ffc 这是你其他mod没有适配4.0.17导致的,繁星录没有这个问题
765PRO ffc 11 Jun @ 1:00am 
这玩了几分钟,怎么老是弹出没有字的对话框,而且要按好几下的?
Zeteg 10 Jun @ 5:05am 
感谢解答:steamhappy:
Leo 7 Jun @ 9:21pm 
请问和小伞还有古代帝国一起开,强制迁移就无法使用有什么解决办法吗?
Komeiji Sweetpotato  [author] 7 Jun @ 7:32am 
@Zeteg 因为小数点后面还有
new player 7 Jun @ 7:24am 
好~_(:з)∠)_
Zeteg 7 Jun @ 7:23am 
佬,咲夜领袖特质里的行建筑上限为啥是+0啊,请问这是设定还是bug啊
Komeiji Sweetpotato  [author] 7 Jun @ 7:01am 
@new player 今晚早些时候已经修复
new player 7 Jun @ 3:43am 
4.0.15版本后,绀珠之药无法正常触发和关闭ヾ(•ω•`)o
Komeiji Sweetpotato  [author] 6 Jun @ 3:09am 
@Scubasteave.ttv have u select gensokyo girls species, it requires that species class.
Scubasteave.ttv 4 Jun @ 9:40pm 
cant see the new authorities
new player 24 May @ 3:02am 
好耶~φ(゜▽゜*)♪希望以后也继续向机制方向更新,看到了不少有趣的机制内容。今后有计划用觉或紫的能力来做文章,弄些外交或间谍的机制吗?自从外交拓展寄了之后再也看不到这方面有趣的机制mod了(>人<;)
Komeiji Sweetpotato  [author] 23 May @ 6:09pm 
@new player 下次更新让堕落ai权重为0
new player 23 May @ 10:26am 
请问之后的更新能给武器加个AI权重吗,没想到堕落老登会用mod武器,朋友的mod不是很imba,被老登的防御平台暴打( ͡• ͜ʖ ͡• )
(如果是有意为之的话请当我没说_(:з)∠)_)
Komeiji Sweetpotato  [author] 21 May @ 8:00pm 
@Kawashiro Nitori 在做了,在做了
Kawashiro Nitori 21 May @ 5:38pm 
好活,但是大佬能不能搞一个mod的探测器,虽然用处不大但是原版的快子探测器跟mod里面其他配件太显眼了,总感觉不对劲
[TmX]Handepsilon 19 May @ 10:47pm 
@Hairdevill it is, don't worry about it
Hairdevill 19 May @ 10:31pm 
I'm playing as the xenophile pre-built gensokyo and my home system start with planets named ??? and ????. Is this simply a localization bug?
Komeiji Sweetpotato  [author] 19 May @ 10:01pm 
@[TmX]Handepsilon About other AIs, well, i got no idea...
[TmX]Handepsilon 19 May @ 9:28pm 
@地瓜 That.... unfortunately would only apply to Fallen Empire though? I mean the other neighboring AIs, not just the fallen ones
Komeiji Sweetpotato  [author] 19 May @ 5:49pm 
@[TmX]Handepsilon Maybe the improved fallen empire in Ancient Empire would?
[TmX]Handepsilon 19 May @ 9:16am 
Btw, what's a recommended mod for this to make the AI feel at least competitive enough to fight your Gensokyo empire?

Mostly because by 2250, I have a 42M fleet that instantly wipes everything that's within the same Star System, as well as a single planet that produces 100000+ of everything just with Planetary Ascension and Gensokyo type planet alone.
Komeiji Sweetpotato  [author] 18 May @ 7:19am 
@2240675284 不要选择生物舰船组
2240675284 18 May @ 12:54am 
问一下为什么我舰队科技全是生物科技啊,星港里造不出一个东方的mod船
起舞回雪 17 May @ 10:49am 
作者大大,有什么UImod推荐能有效显示区划增加的建筑栏位呢,我用better plant view,不能显示多出来的建筑栏位。
Komeiji Sweetpotato  [author] 16 May @ 11:06pm 
@[TmX]Handepsilon Yeah i've already noticed that, and it will be fixed next update.
[TmX]Handepsilon 16 May @ 10:12pm 
Hey, sorry but I just tried out the mod again. I notice that the building that gives jobs to produce amenities has a VERY low amenities production. I think it hasn't been multiplied by 100 yet
外塘丁假 7 May @ 11:43pm 
谢谢作者
SovietMako 7 May @ 9:47pm 
还有就是那个红魔馆等建筑,每1人口提供100个职位维护费太高了,那个符卡也是这个修正,多少人口对等爆出多少职业,完全跟不上维护费,因为幻想乡科技出现的概率比原版科技小,有点坐牢哈哈:Gifting:
Komeiji Sweetpotato  [author] 7 May @ 8:16pm 
@REDBandits 已修复
Komeiji Sweetpotato  [author] 7 May @ 6:16am 
@外塘丁假 Touhou Stellar Chronicles ~ Symphony of Phantasm[3.14]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3477230852
外塘丁假 7 May @ 5:51am 
请问作者有适配.13或者3.14的版本吗,4.0这样暂时接受不来,暂时想当个保守派接着玩3.X
SovietMako 7 May @ 2:15am 
首都星球那个秩序事件链的debuff在事件链结束后无法消除
Komeiji Sweetpotato  [author] 6 May @ 7:58am 
@baka7z 请安装前置mod:!!!Universal Resource Patch [2.4+]
我在前置里面不是写了吗