Sid Meier's Civilization V

Sid Meier's Civilization V

Laos (Fa Ngum)
9 Comments
Dr. Mantis Toboggan 24 Aug, 2022 @ 8:28pm 
Wheres Khan?
Dumpster Buzzard 15 Oct, 2021 @ 7:15pm 
He looks like such a gigachad
Karma 13 Jul, 2020 @ 2:14pm 
I like the spawn of two elephants since it plays into the million elephants thing. Two things, tho:
1) Since you're getting so many elephants for basically free, maybe consider either making the free unit a melee unit instead of ranged OR tone down the bonuses. I would be much more on board with the double damage to cities if it put the unit in danger.
2) Since you are taking India's unique unit for this, maybe have a version which gives India something new to make up for the loss of advantage.
Stef 3 Jan, 2020 @ 6:31am 
Also posted on CFC but not sure it's right forum anymore to post bug report...:
- UU Uparaja: War Elephant effectively only have +67% against cities: it gets the +100% promotion, but also has another one giving -33% against cities. Assume the -33% should not be there?
Thelonius P 3 Sep, 2019 @ 10:01pm 
Laotian Pride!
BillyTheKid 22 Aug, 2019 @ 12:58pm 
So are you Chinese or Japanese?
htdang12 18 Aug, 2019 @ 2:19pm 
I meant to say the initial set of elephants (STR 6) was set to alert status near the capitol to quell any insurrections.
htdang12 18 Aug, 2019 @ 2:18pm 
Thanks for this. I only play up to Renaissance (every game) but it was certainly fun. Getting two elephants with every general is quite a boon - almost OP. I would be okay with just one elephant.

Also, it would be nice to be able to scale your previous units up to the current strength value, e.g. I had some initial elephants (6 STR) who were quite veteran but were then eclipsed by the next set of elephants who were 12 STR. After that there were 18 STR and twenty-something.

The initial set to alert near the capitol should rebels /guerrillas pop up. Kinda stunk, that.
htdang12 17 Aug, 2019 @ 3:55am 
War elephants? Sign me up!